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Random Art for Term 2

Submitted by parka on

Hey everyone,
Well I thought I might throw up what i'm working on for Art this term so I could grab your opinions and advice.
My goal is to have this character running [it's just in flash.. all I have for school] and it cuts to a whole heap of different angles. What I have here so far is just the profile [VERY rough], but from here i'm wanting to flesh it out, colour it in, then begin changing angles. Im guessing the best way is to just draw it out 2d, scan that in and copy it in flash... any tips?
- http://www.aimless-wandering.com/RUN2.swf

Also, I thought i'd add a little something a friend and I worked on today, just for kicks. He was messing around with photoshop and I decided to butt in. Hope you like it!
- http://www.aimless-wandering.com/images/DAVE-speak.jpg

Thanks guys! Catchoo later,
-Parka

Submitted by souri on Mon, 26/06/06 - 7:48 PM Permalink

Pretty cool effort with the run cycle. A little bit jittery and rough in some spots though, as you've said! How are you approaching changing angles? Sounds like a bit of work for 2D if you're going for proper perspective, making sure the character's proportions are correct etc

Posted by parka on

Hey everyone,
Well I thought I might throw up what i'm working on for Art this term so I could grab your opinions and advice.
My goal is to have this character running [it's just in flash.. all I have for school] and it cuts to a whole heap of different angles. What I have here so far is just the profile [VERY rough], but from here i'm wanting to flesh it out, colour it in, then begin changing angles. Im guessing the best way is to just draw it out 2d, scan that in and copy it in flash... any tips?
- http://www.aimless-wandering.com/RUN2.swf

Also, I thought i'd add a little something a friend and I worked on today, just for kicks. He was messing around with photoshop and I decided to butt in. Hope you like it!
- http://www.aimless-wandering.com/images/DAVE-speak.jpg

Thanks guys! Catchoo later,
-Parka


Submitted by souri on Mon, 26/06/06 - 7:48 PM Permalink

Pretty cool effort with the run cycle. A little bit jittery and rough in some spots though, as you've said! How are you approaching changing angles? Sounds like a bit of work for 2D if you're going for proper perspective, making sure the character's proportions are correct etc