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Networking Magic & Business Cards: The Gathering - Ceri Hutton
Posted:
08/03/2021 - 17:59
The Juggling Act: Biz, Marketing & Game Dev - Paulina Samy
Posted:
08/03/2021 - 17:58
How To Make A Successful Business Out Of Your Game - Henry Fong
Posted:
08/03/2021 - 17:52
Two Years in AAA: What I Wish I Knew as a Graduate - Penelope Davison
Posted:
08/03/2021 - 17:49
A conversation with Australia's game developers - Tim Watts MP
Posted:
08/03/2021 - 17:20
Runway to the Future of Funding - Panel
Posted:
08/03/2021 - 17:16
Reach Success By Pitching Your Game The Right Way - Sonali Varma
Posted:
08/03/2021 - 17:13
The Right Funds, The Right Time - Liam Esler
Posted:
08/03/2021 - 17:11
Advice Into Action: Adapting Your Pitch For A Pandemic - Izzy Gramp
Posted:
08/03/2021 - 17:08
VC in Interactive Entertainment - Archie Stonehill
Posted:
08/03/2021 - 17:06
Supporting the Video Games Industry In A Perfect World - Panel
Posted:
08/03/2021 - 16:53
Building the Best Pitch - Panel
Posted:
08/03/2021 - 16:48
Funding the Future of Australian Games - Philip Mayes
Posted:
08/03/2021 - 16:46
Dreaming Big: A Fireside Chat With Siobhan Reddy & Rae Johnston
Posted:
08/03/2021 - 16:42
Empowering the Bystander - Katrina Irawati Graham
Posted:
08/03/2021 - 16:39
Art, Video Game, and Cultural representation - Brigitta Rena
Posted:
08/03/2021 - 16:36
Finding your feet as a small developer - Grace Bruxner
Posted:
08/03/2021 - 16:32
Four lenses for designing morally engaging games: Lessons from moral psychology
Posted:
08/03/2021 - 16:28
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