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3D Character Artist

Robot Circus are looking for programmers and artists

Submitted by souri on Fri, 17/05/2013 - 12:37pm

Comprised of experienced console game developers, Robot Circus is a new Melbourne-based development studio. They were founded on 13 April 2012 by ex-Blue Tongue (de Blob) staff including Nick Hagger, Blue Tongue's former creative director.

Robot Circus have begun work on some new game projects, and are looking for programmers and artists to join the team.

Game Play Programmer

3ds Max (Character) Modeller wanted

Submitted by Anonymous on Mon, 27/08/2012 - 1:18pm
Mon, 08/27/2012 to Thu, 08/30/2012

Output still images using existing 3ds max scene and character models. Some simple lighting or remodeling may be required. Estimated eight hours work for junior/mid level talent. Start ASAP.

Still images of character poses will be comped onto existing backgrounds previously rendered from the max scene.

Characters are rigged but only stills required with no further rigging needed. Style of scene is relatively simple and cartoon like with no high end polish VFX treatment required however you will need to be proficient with;

Maya CG Modeller wanted at Games Lab

Submitted by souri on Thu, 03/11/2011 - 11:47am

We are currently seeking an experienced Maya Character Artist to join a production team devoted towards the development of online games.

As part of our team your duties will include:

  • Creating a wide range of textured character and creature models for use in cut-scene cinematics

You will have these essential skills:

Senior Character Artist opening at THQ Studio Australia

Submitted by souri on Fri, 24/06/2011 - 4:19pm

*** THIS POSITION IS FILLED ***

Are you a Senior Character Artist?

Character designer and Animator

Submitted by Anonymous on Wed, 06/04/2011 - 3:06am
Wed, 04/06/2011

Dekko is a stealth-mode changing the way we interact through our smartphones by bringing digital experiences into the world around us. We believe our advanced proprietary technology has the potential to become the breakthrough needed to visually merge the digital and real worlds. The founders are all experts in their fields, from technology to business leadership and product design. We want to build a fantastically strong design team and the first character designer/animator will set our tone. Dekko is based in SoMa, San Francisco and is funded by top tier investors.

Lead Character Artist for SEGA Studios Australia

Submitted by souri on Thu, 19/08/2010 - 4:59pm

*** THIS POSITION IS NO LONGER AVAILABLE ***

Character modeller / Animator required at Bungarra

Submitted by Anonymous on Wed, 18/08/2010 - 12:11am

Job Type: Contract 6 months
The Position: Entry Level - Character modeller / Animator
Rate: $40K
Requirements: Must have or procure an ABN number

Senior Character Artist for SEGA

Submitted by souri on Thu, 10/06/2010 - 1:23pm

*** THIS POSITION IS NO LONGER AVAILABLE ***

Senior Character Artist for Team Bondi

Submitted by souri on Wed, 21/10/2009 - 5:15pm

Team Bondi is an independent game development company based in Sydney, Australia. Headed up by Brendan McNamara and featuring a team of seasoned games professionals, Team Bondi will produce next-generation console titles. The current title in development, L.A. Noire is a re-creation of a 194o's detective thriller as a game and is being published by Rockstar Games: www.rockstargames.com/lanoire

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