Firemint designs and develops award-winning, premium games for handheld and mobile platforms, for the world's leading publishers. We're signing up new projects and moving to a larger studio (17 Dec 2007) with more room, so we're hiring again. We're looking for all experience levels artists and programmers (junior to lead/senior). All positions are full-time, salaried positions based in our studio in Richmond (Melbourne). We can consider overseas applicants for senior positions. We value technical and creative brilliance, and our projects are developed by small, focused, friendly teams.
Come join a fun, rewarding environment where your creative inspiration and production experience are valued and where you'll have the opportunity to put your name on the biggest games in the world!
We've hired some great people lately, but we've also signed up some more exciting new work so we're still recruiting! We're looking for all experience levels artists and programmers (junior to lead/senior), and an experienced producer. All positions are full-time, salaried positions based in our studio in Richmond (Melbourne). We can consider overseas applicants for senior positions. We value technical and creative brilliance, and our projects are developed by small, focused, friendly teams. Come join us, and make a difference!
Pandemic Studios is Hiring!!
Redtribe is looking for experienced engine coders to join its systems teams.
The current position description is as follows:
- Keeping up to date with the latest technologies and practices.
Micro Forté has just started development on an exciting new online action project. Based out of their Canberra studio, they are currently in a huge ramp-up phase recruiting the best talent available.
Having just returned from a hugely successful international recruitment campaign in London, they are now looking for the best local Australian talent to join their newly created team. Current open positions include:
Krome Studios, one of the world's leading independent game developers is seeking talented individuals to join their exciting teams.
We are looking to fill the following positions:
To achieve familiarity with the platform hardware and platform specific development tool chain.
Krome Studios is Australia's largest game development studio, we have come a long way since our humble beginning in 1999. We now boast 4 project teams, over 200 talented people and an increasing presence in the worldwide game development industry.
To date, Krome Studios has created ten successful titles on multiple platforms and languages, including TY the Tasmanian Tiger?, Krome's own IP and Platinum selling global videogame franchise.
Crystal Dynamics, founded in 1992 and acquired in 1998 by Eidos Interactive (http://www.eidos.com), the well known publisher of games like Lara Croft: Tomb Raider, Deus Ex, Thief, and Hitman, is a creative, artistic and technology driven game development studio.