Millipede

Freelance Mobile Developer (Xamarin/C#/Unity)

Millipede is an award-winning mobile, education and game development in Australia, with over 10 years’ experience and over 100 million app downloads globally. We create beautiful mobile experiences that make people learn, laugh and tap play one more time.

We are looking for a freelance mobile developer (Xamarin/C#/Unity) to start immediately, however we are also needing to fill out our dev roster - so if you can't start straight away, but have the skills we require, please do get in touch.

Run That Town - Trailer

Run That Town - Trailer

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Take control of any neighbourhood in Australia in this strategy game with a twist. Approve projects for your actual town - from the practical to the preposterous. Consult with the locals. Tackle incidents. Read about your exploits in the local paper. But be warned, your decisions can have a huge impact on your popularity. How long will you survive in office? Will you be showered with praise, or run out of town?

Find out with Run That Town.
http://runthattown.com.au

DogStar Quest Pitch - sizzle vid

DogStar Quest Pitch - sizzle vid

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This is a sizzle vid we frantically threw together in two days as part of a funding proposal. Unfortunately, we missed out on the funding - but a positive to take from the experience is the fun we had putting this vid together. Rather than keeping it on the shelf, I thought I'd post it here. I think from here on, we'll submit one of these with every submission. It makes the application process bearable.

Why Millipede is moving Bullistic Unleashed towards free-to-play

There's enormous pressure for smartphone games developers to move their games towards the free-to-play model in the hopes of enticing a much, much greater audience into purchasing currency or items in-game. Temple Run and Jetpack Joyride are two leading examples of titles that have enjoyed incredible success when they flipped over towards the free-to-play model from initially charging a set price.