Halfbrick Studios, the highly successful studio behind such titles as Fruit Ninja, Jetpack Joyride, Monster Dash, Raskulls and Age of Zombies is seeking junior programmers to join our talented team in Brisbane.
Ideally, these are full-time positions for recent graduates or those with a little bit of experience under their belts. But, if you are in the final 6 months or so of studying and can commit to working at least 3 days per week for the remainder of your studies before shifting to full time, we want to hear from you!
Independent game development studio in Brisbane, Ghostbox, is looking for a dedicated and enthusiastic programmer to join our team. If you want to work in a fast-paced and energetic environment for an upcoming company, we'd love to hear from you!
Ghostbox is currently a profit-share company, although we can assist potential employees with gaining Government benefits such as NEIS.
Real Serious Games are seeking a junior developer to join our permanent programming team developing serious games and simulations.
We are a small fast moving company and you will work on all aspects of development across a number of diverse technologies. We aim to build high quality products and deliver code that we can be proud of. It will be a challenging position and give opportunity to grow, learn and you will be a vital and productive member of our development team.
Real Serious Games require a contract developer for an upcoming simulation project. Our ideal candidate will already have strong experience with C# and Unity 3D. You will hit the ground running, take responsibility for your tasks and play a key role in moving development forward at a fast pace.
You will be self-motivated, able to take direction and work closely with the development team.
Torus Games is seeking a content programmer to join our team for an immediate start fixed-term contract at our Bayswater studio. The term will run to the end of the year with a possibility of extension.
Andrew is a seasoned games developer with 14 years experience as an artist, animator, and CG generalist, including a five year stint at Melbourne's Blue Tongue Entertainment as well as at Creature Labs and Relentless. He's got a great new project in the works and he's looking for additional talented and skilled collaborators to help drive it towards completion. It's a highly interesting project and it's inspired in part by "Spore" so it'll also include procedurally generated fish, growth and offspring variation.