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Krome Studios working on Transformers: Revenge of the Fallen

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A whole seven sku's of movie-licensed game adaptation is coming out for the upcoming Michael Bay explosion and effects movie, Transformers: Revenge of the Fallen. Krome Studios have been assigned to meticulously add all the explosion within explosion effects (as well as base a game around it) to the Playstation 2 and the Nintendo Wii versions.

The skus which Krome are developing are noted to include "individual platform features to deliver an intense third-person action adventure game that combines dynamic robot combat with arcade-style vehicle sequences and flight-based levels" - so it's safe to say that the PS2 and Wii versions will have some unique Krome designed and developed content, just like what they offered in the Star Wars games that they did for Lucas Arts.

For more details on the game, check out IGN.

Submitted by Anonymous (not verified) on Fri, 06/02/09 - 4:37 PM Permalink

Let's hope that they have been given enough devtime, unlike most movie titles...

Submitted by Anonymous (not verified) on Sat, 07/02/09 - 8:25 AM Permalink

Read the article, they are only doing PS2 and Wii.

This might be good for them as the only next gen game of theirs I played was pretty bad (Hellboy). I didn't bother with Force Unleashed but heard it was pretty good. So maybe PS2 /Wii suits them, that and maybe following someone elses design?

Submitted by Anonymous (not verified) on Sat, 07/02/09 - 10:04 AM Permalink

Krome are getting quite a portfolio under their belt. It would be good to see some more original IP from them in the future.

Submitted by Anonymous (not verified) on Sat, 07/02/09 - 4:53 PM Permalink

I wonder if itll just be king arthur in yet another disguise just like hellboy was

Submitted by Anonymous (not verified) on Sat, 07/02/09 - 7:22 PM Permalink

So the Atari Melbourne House guys ended up working on another Transformers game after all!

Submitted by Anonymous (not verified) on Tue, 10/02/09 - 9:16 AM Permalink

..do a post-mortem on Hellboy before you make this? What went right, what went wrong, determine your strengths etc

There are some really useful articles on Gamasutra about how to do this.

Marty

Submitted by Anonymous (not verified) on Tue, 10/02/09 - 12:46 PM Permalink

Hellboy was done by a different team with different tech for a different platform. Hardly anything is the same between those two projects. (The level editor tool is the same.)

In reply to by Anonymous (not verified)

Submitted by Anonymous (not verified) on Thu, 12/02/09 - 2:22 AM Permalink

It must be very exciting to have Transformers on the books again. Congratulations guys. :-)

I hope they put Keir on the boss battles again! He da man!