Based in Queensland
The award winning company has developed games based on blockbuster licensed properties such as King Arthur, Barbie™, Jimmy Neutron™ and Disney characters. Krome Studios has and continues to build strong partnerships with a number of publishers worldwide including, Activision®, Electronic Arts™, Vivendi Universal, Konami®, Disney Interactive Inc and THQ.
Boasting a game development history reaching back as far as 1984, Krome Studios® has established itself as one of the premier game development houses in Australia and continues to advanced the proprietary technology in order to develop innovative, quality titles.
Krome currently employs over 340+ people in studios across Australia (Brisbane, Melbourne, and Adelaide).
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Email: press@kromestudios.com
Yahtzee has finally reviewed a locally developed game in his Zero Punctuation segment at The Escapist website.
Krome Studios joins LucasArts who are basking in the glow of the outstanding sales of Star Wars: The Force Unleashed.
I have some terrible news.
In a hands-on preview by Videogamer.com of The Legend of Spyro: Dawn of the Dragon, the third installation of the revitalised Spyro trilogy, the games journalist mentioned Krome's involv
IGN has done a great interview with Krome CEO, Robert Walsh, on all things concerning Krome Studios.
Requirements:
* Good knowledge of 3D Studio Max or Maya
Based in Fortitude Valley, Krome Studios is one of the leading independent developers in the world and the largest game development studio in Australia.
In an interview with Microsoft Game Studio head, Phil Spencer, Gamespot AU threw a curveball of a question that came fairly unexpected.
AustralianGamer have a great interview with Krome Studios co-founder and Creative Director, Steve Stamatiadis.