Zbrush test
I was asked by the boss to look into ZBrush for use in hi-res character modelling for normal mapping characters. So don't expect anything to amazing because it was just a test and my first model just working out the tools really. I Have started a new model to test the art pipe line for making a character for next gen games from start to finish so look forward to me showing off more then.
http://www.geocities.com/brendandoord/
Download "Zbrush_Test.avi"
This took around 2 working days to make, I was also still leaning the tools as I was making the character.
Zbrush rocks.







gday, looks really nice mate [:D]. Looking forward to ur art pipe line test. I'm looking at learning normal maps myself.
I'm with you Doord, Z Brush is great. Now if only ZBrush 3 would have decent interfaces and navigation tools. [:)]
Nice job by the way.
zbrush 2 interface is pretty straight forward.
love the web site, the animations even better
You do know that the interface is completely customisable. I have mine interface the same as max right now but I watched a tut yesterday on ZBrush and now I have some very cool ideas to speed up work flow and get more working space.
What site are you looking at bullet21?? There isn't any animation on the site just an .avi of a model.
Inglis/Doord: Yeah I know the interface is customisable, its just not friendly, more focus on pretty than workflow.
I like clean simple interfaces, maya, max photoshop etc, it just feels like I'm always in a sub menu, hey I love the program just think the interface is more about looks than functionality, just like Bryce urghh!!.
Hey Doord, whats the chance of you posting your interface setting file? BTW how did you guys go at E3 with T:V?
I can do that. You will have to wait until monday, I have no zbrush at work (right now) and I have a day off for my 21st tomorrow.
Thanks man you have jumped the gun by a day but thanks :)
Yeah I like the arms also they were the last thing I worked on and because of that they have a extra layer of detail on them.
+1 early happy birthday!
awesome model, the muscles are great and the whole thing is really one of the best models ive ever seen
thanks man :)
I'm happy to see/hear that you all think so highly of the model, I have been a bit scared after seeing what is possible with ZBrush and if I could keep up with what was being done.
I'm starting to feel a little less scared and that I'm on the right track. Thanks.
Happy b'day man.
If you could post those files monday that would be great, cheers man.
I'm actually using zbrush to make a normal map for that spider demon I never finished for an old comp on sumea.
I love zbrush, its like sculpting, its the way modelling should be. [:)]
All the kudos for your model are spot on man, you should feel like your on track.
Lol, if I ever get it done.
Shes become my little test subject for all the things I want to try out. [:P]
Damn, I forgot two days in a row now. I will remember the UI file for ZBrush one day, would you be able to wait until next week, I planing to doing alot of ZBrush on the weekend and therefore the UI will be update from ideas I have see in zbrush videos and new tools I have found out about which look to be very useful.
Doord: no worries man, you're doing me a favour sharing a decent UI.
Hazard: Egads no, shes ugly. Maybe when I actually commit my time to a full model. [:P]
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