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Centerror

Submitted by Schlumppy on

I started modelling an old concept drawing of mine. It was originally going to be used for the last modelling challenge. This is my first model using the editable poly modifier, and I'm loving it. Still have a lot of detail that I want to add. I?m aiming for around 8k. it's 4.5k at the moment.

Dan
[img]http://daniel-schlumpp.customer.netspace.net.au/Pictures/CenterrorRende…]
Screen shots [img]http://daniel-schlumpp.customer.netspace.net.au/Pictures/Centerror_view…]
Concept
[img]http://daniel-schlumpp.customer.netspace.net.au/Pictures/Centerror5.jpg…]

Submitted by MoonUnit on Mon, 03/01/05 - 10:19 PM Permalink

hey thats looking great, the beast in particular is awesome

Submitted by conundrum on Tue, 04/01/05 - 12:17 AM Permalink

great stuff, really nice and flowing modelling and appealing proportions. the only problem i can see is the way the body just stops sharp. i would rather see the the body directly mounted on the mechanical part as it would look more natural. thats my only crit though, its really agreat model. looking forward to seeing it progress

Submitted by palantir on Tue, 04/01/05 - 3:49 AM Permalink

I agree; the body looks odd just stopping at the ribs. I think it needs some kind of closure; either some sort of mechanical attachment or just general guts and stuff hanging out the bottom (! [:P]).

Though apart from that little concept crit, I think it?s a great model you?ve got there, and from what I can see without a wire-shot, the mesh-flow is looking very good.

Submitted by Anuxinamoon on Tue, 04/01/05 - 5:09 AM Permalink

Hey Schlumppy, that's looking awesome! Really neat modeling and cool concept. The only thing that I would nitpick on is the design of where the abdomen is cut off. Is is going to be hacked off with blood and guts? [:D] Or have like a metal contraption plug hanging out the bottom? Because at it looks kinda maniquin like at the moment.
But thats just a personal pref! :D

Can't wait to see it when its finnished! [:)]

Submitted by Makk on Wed, 05/01/05 - 1:09 AM Permalink

Hey Schlummpy, this is coming along really well. Nothing to crit really, though I must say that the nose on the monster could change. At the moment its the same shape as a humans, it might look better if you changed it, like the orc noses in LOTR
[img]http://members.optusnet.com.au/~rowanfamily/lotrorc.jpg[/img]
that way it will look even more like a moonster.

Its just something to think about :)

Submitted by Kalescent on Wed, 05/01/05 - 2:15 AM Permalink

Heya Schlumpy Nice work so far [:)]

My only comment is that from side on I feel the arse end of the beast is a tad underweight.
My suggestion would be to add a longer tail ( maybe spikey or something ) to the beast to help offset the weight placed forward of his centre of gravity when the humanoid part is positioned like it is.

I feel also that the front end of the beast could be even bigger in the chest and back ( not arms )to bring out that bulldog feel that he has and help support the weight of that humanoid swinging around him.

Hope that helps [:)]

Submitted by denz on Wed, 05/01/05 - 3:48 AM Permalink

heh heeps cool.

I like the way the spikes connect to the body.

Submitted by davidcoen on Wed, 05/01/05 - 5:11 AM Permalink

looks good, though the beast head, under the horns, seems a bit narrow (compaired to the concept drawing) and might not be able to get away with symetrical intestines

Submitted by Wizenedoldman on Wed, 05/01/05 - 6:49 PM Permalink

I like how the red wiring suggests that either the man controls the beast or that the beast controls the man via some brain connection device, so which is it Schlumppy? Personally I'd like to see the beast in control, would make for some crazy attacks. Keep the updates coming.

Submitted by MoonUnit on Wed, 05/01/05 - 10:44 PM Permalink

something ive noticed is that youve given his feet a flat top where as in the concept there wasnt any.

Submitted by mcdrewski on Thu, 06/01/05 - 2:47 AM Permalink

wiz: I had the same thought until I noticed the big friggin' spikes through the man's body, and concluded that the beast controls the man (although how does he plug in the cables without the opposable thumbs that were dropped from the concept?)

:)

Submitted by Schlumppy on Thu, 06/01/05 - 7:50 AM Permalink

Thanks for the comments

HazarD: Just the other morning I was viewing a 360 rotation render of my model and I was also thinking that he looks of balance. I don't really want to add a long tail, but was thinking of moving the torso back a little bit and adding some canisters of blood or body fluids on the rear of the beast. I will change the chest making it more bulldog like, for that?s what I was trying to achieve.

Wizenedoldman, mcdrewski: No one really knows which is the controlling body of Centerror. Some believe that there is a third unseen entity involved controlling Centerror.

Submitted by Schlumppy on Tue, 11/01/05 - 9:17 AM Permalink

A bit of an update:
Have added some hands and did some work on the arms.
Moved the torso back a bit and added tanks on the back to balance him.
His arms don't look right to me, but I can't figure out what's wrong. Comments?

[img]http://daniel-schlumpp.customer.netspace.net.au/Pictures/Centerror-23-h…]
[img]http://daniel-schlumpp.customer.netspace.net.au/Pictures/Centerror-24-h…]
[img]http://daniel-schlumpp.customer.netspace.net.au/Pictures/Centerror-25-h…]
[img]http://daniel-schlumpp.customer.netspace.net.au/Pictures/Centerror_Mesh…]

Submitted by MoonUnit on Mon, 24/01/05 - 8:25 AM Permalink

looking good so far, im sure its to be changed later but right now his tounge appears to be getting peirced by his teeth! :o

Submitted by mcdrewski on Fri, 28/01/05 - 10:50 AM Permalink

Darn Impressed, although my first thought is that he looks like he's got 'exposed muscles' - or is it just that sort of coincidental colouring?

That rear angle shows what looks like his front feet in those huge novelty slippers... perhaps some reshaping of the foot there?

but heck, it's looking fantastic either way - I guess the dirt and gore from the dismembered human toso on his back will come later? :)

Submitted by Kalescent on Fri, 28/01/05 - 1:11 PM Permalink

Thats one muscly son'o'a'gun!

I think hes coming along nicely schlumppy - I think the shadows defining each muscle might be a tad dark tho.

Good job dude [:)]

Posted by Schlumppy on

I started modelling an old concept drawing of mine. It was originally going to be used for the last modelling challenge. This is my first model using the editable poly modifier, and I'm loving it. Still have a lot of detail that I want to add. I?m aiming for around 8k. it's 4.5k at the moment.

Dan
[img]http://daniel-schlumpp.customer.netspace.net.au/Pictures/CenterrorRende…]
Screen shots [img]http://daniel-schlumpp.customer.netspace.net.au/Pictures/Centerror_view…]
Concept
[img]http://daniel-schlumpp.customer.netspace.net.au/Pictures/Centerror5.jpg…]


Submitted by MoonUnit on Mon, 03/01/05 - 10:19 PM Permalink

hey thats looking great, the beast in particular is awesome

Submitted by conundrum on Tue, 04/01/05 - 12:17 AM Permalink

great stuff, really nice and flowing modelling and appealing proportions. the only problem i can see is the way the body just stops sharp. i would rather see the the body directly mounted on the mechanical part as it would look more natural. thats my only crit though, its really agreat model. looking forward to seeing it progress

Submitted by palantir on Tue, 04/01/05 - 3:49 AM Permalink

I agree; the body looks odd just stopping at the ribs. I think it needs some kind of closure; either some sort of mechanical attachment or just general guts and stuff hanging out the bottom (! [:P]).

Though apart from that little concept crit, I think it?s a great model you?ve got there, and from what I can see without a wire-shot, the mesh-flow is looking very good.

Submitted by Anuxinamoon on Tue, 04/01/05 - 5:09 AM Permalink

Hey Schlumppy, that's looking awesome! Really neat modeling and cool concept. The only thing that I would nitpick on is the design of where the abdomen is cut off. Is is going to be hacked off with blood and guts? [:D] Or have like a metal contraption plug hanging out the bottom? Because at it looks kinda maniquin like at the moment.
But thats just a personal pref! :D

Can't wait to see it when its finnished! [:)]

Submitted by Makk on Wed, 05/01/05 - 1:09 AM Permalink

Hey Schlummpy, this is coming along really well. Nothing to crit really, though I must say that the nose on the monster could change. At the moment its the same shape as a humans, it might look better if you changed it, like the orc noses in LOTR
[img]http://members.optusnet.com.au/~rowanfamily/lotrorc.jpg[/img]
that way it will look even more like a moonster.

Its just something to think about :)

Submitted by Kalescent on Wed, 05/01/05 - 2:15 AM Permalink

Heya Schlumpy Nice work so far [:)]

My only comment is that from side on I feel the arse end of the beast is a tad underweight.
My suggestion would be to add a longer tail ( maybe spikey or something ) to the beast to help offset the weight placed forward of his centre of gravity when the humanoid part is positioned like it is.

I feel also that the front end of the beast could be even bigger in the chest and back ( not arms )to bring out that bulldog feel that he has and help support the weight of that humanoid swinging around him.

Hope that helps [:)]

Submitted by denz on Wed, 05/01/05 - 3:48 AM Permalink

heh heeps cool.

I like the way the spikes connect to the body.

Submitted by davidcoen on Wed, 05/01/05 - 5:11 AM Permalink

looks good, though the beast head, under the horns, seems a bit narrow (compaired to the concept drawing) and might not be able to get away with symetrical intestines

Submitted by Wizenedoldman on Wed, 05/01/05 - 6:49 PM Permalink

I like how the red wiring suggests that either the man controls the beast or that the beast controls the man via some brain connection device, so which is it Schlumppy? Personally I'd like to see the beast in control, would make for some crazy attacks. Keep the updates coming.

Submitted by MoonUnit on Wed, 05/01/05 - 10:44 PM Permalink

something ive noticed is that youve given his feet a flat top where as in the concept there wasnt any.

Submitted by mcdrewski on Thu, 06/01/05 - 2:47 AM Permalink

wiz: I had the same thought until I noticed the big friggin' spikes through the man's body, and concluded that the beast controls the man (although how does he plug in the cables without the opposable thumbs that were dropped from the concept?)

:)

Submitted by Schlumppy on Thu, 06/01/05 - 7:50 AM Permalink

Thanks for the comments

HazarD: Just the other morning I was viewing a 360 rotation render of my model and I was also thinking that he looks of balance. I don't really want to add a long tail, but was thinking of moving the torso back a little bit and adding some canisters of blood or body fluids on the rear of the beast. I will change the chest making it more bulldog like, for that?s what I was trying to achieve.

Wizenedoldman, mcdrewski: No one really knows which is the controlling body of Centerror. Some believe that there is a third unseen entity involved controlling Centerror.

Submitted by Schlumppy on Tue, 11/01/05 - 9:17 AM Permalink

A bit of an update:
Have added some hands and did some work on the arms.
Moved the torso back a bit and added tanks on the back to balance him.
His arms don't look right to me, but I can't figure out what's wrong. Comments?

[img]http://daniel-schlumpp.customer.netspace.net.au/Pictures/Centerror-23-h…]
[img]http://daniel-schlumpp.customer.netspace.net.au/Pictures/Centerror-24-h…]
[img]http://daniel-schlumpp.customer.netspace.net.au/Pictures/Centerror-25-h…]
[img]http://daniel-schlumpp.customer.netspace.net.au/Pictures/Centerror_Mesh…]

Submitted by MoonUnit on Mon, 24/01/05 - 8:25 AM Permalink

looking good so far, im sure its to be changed later but right now his tounge appears to be getting peirced by his teeth! :o

Submitted by mcdrewski on Fri, 28/01/05 - 10:50 AM Permalink

Darn Impressed, although my first thought is that he looks like he's got 'exposed muscles' - or is it just that sort of coincidental colouring?

That rear angle shows what looks like his front feet in those huge novelty slippers... perhaps some reshaping of the foot there?

but heck, it's looking fantastic either way - I guess the dirt and gore from the dismembered human toso on his back will come later? :)

Submitted by Kalescent on Fri, 28/01/05 - 1:11 PM Permalink

Thats one muscly son'o'a'gun!

I think hes coming along nicely schlumppy - I think the shadows defining each muscle might be a tad dark tho.

Good job dude [:)]