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Infinite Interactive was founded in January 2003 by Steve Fawkner, creator and lead designer of the critically acclaimed Warlords series of PC games. Steve worked as an independent developer in the 1980's, creating titles for many platforms from the Sinclair Spectrum to the Commodore Amiga. He then moved to SSG where he created, maintained and expanded the Warlords franchise on the PC.
Steve moved on to start an independent Infinite Interactive in Melbourne, 2003. Infinite has continued to produce Warlords games (Warlords IV: Heroes of Etheria and Warlords Battlecry III), but has recently branched out into the more casual marketplace.
They have released Puzzle Quest for the PlayStation Portable, Nintendo DS, and almost every other platform, and are developing Galactrix, another match-3-based puzzle game in the Puzzle Quest series, this time with a science fiction setting.
Infinite Interactive is an established game development company that designs and develops top-selling games like Puzzle Quest and Warlords.
Yug and Oracle have two great studio tours and interviews with Infinite Interactive and Transmission Games, two very much well known Melbourne-based game developers.
Steve Fawkner's mom is a huge fan of Puzzle Quest: Challenge Of The Warlords. She's finished it six times and maxed out some of the characters.
Jason Hill has written a fantastic article for the Sydney Morning Herald on the rise and rise of casual games.
Mark down the 11th of August on your calendars as the studio of Infinite Interactive makes an appearance on the fourth season return of Good Game on the ABC.
It was really only a matter of time that the winning formula of Infinite Interactive's Puzzle Quest was duplicated by another games developer.
Zoo Games today announced that it will publish Puzzle Kingdoms from Infinite Interactive.
Press release
IGN have some pre-E3 2008 hands on time with Infinite Interactive's new puzzler, Galactrix, where they've remarked that it's bigger and more complex than the previous Puzzle Quest