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ACMI Game Loading - Tue 10 Aug - On Programming

Submitted by Vincent Trundle

ACMI Game Loading Forum: Tuesday 10 august 2004, 11.00am - 12.45pm
Full $8 concession (rural) $8
Australian Centre for the Moving Image, Federation Square, Melbourne
http://www.acmi.net.au/gameloadingaugust.jsp

Meet two game programmers:
Paul Baulch (Atari) worked on the recent PS2 release 'Transformers'. He will will focus on the ways AI enhances the video game experience, what sort of techniques are (and aren't) used in AI for videogames, the process of giving creatures AI capabilities in a video game and making 'world data' for the AI programming code to use.
Cheryl Kiraly is currently Lead Programmer (student) on one of the two Canberra Acadmey of Interactive Entertainment games, 'Roach Rage'. Along side this she is also a forum moderator here at Sumea, head administrator for the online game 'Elvenworlds' and is Businesws Manager at White Noise Games.

Take this time come hear these game dev's present and get involved in the Q&A

Bookings can be made at the ACMI Box Office, call 03 8663 2583