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  • Principal Narrative Designer
    Weta Workshop
    It's all made possible through the creativity, passion and tenacity of our talented team. That’s where you come in! We're looking for our next Principal Narrative Designer to join our crew! About the role... As a member of the design team, you will…Application Deadline:
  • Technical Director
    Weta Workshop
    It's all made possible through the creativity, passion and tenacity of our talented team. That’s where you come in! We're looking for our next Technical Director to join our crew! About the role... The Technical Director develops technical strategy…Application Deadline:
  • Production Director
    Weta Workshop
    It's all made possible through the creativity, passion and tenacity of our talented team. That’s where you come in! We're looking for our next Production Director to join our crew! About the role... The Production Director manages production teams…Application Deadline:
  • Quality Assurance (QA) Tester / Assistant Producer
    Not Doppler
    Not Doppler is seeking a Quality Assurance (QA) Tester / Assistant Producer to join our team in a permanent full-time capacity. The role is a hybrid role focused on a mix of quality-assurance testing, community management & producer duties on…
  • Senior Materials Artist
    Grinding Gear Games
    We are Grinding Gear Games, creators of the award-winning dark fantasy Action RPG Path of Exile. We're a diverse and inclusive studio of more than 175 world-class developers based in Auckland, New Zealand and we're currently expanding the Path of…
  • Marketing Manager (Senior)
    Hipster Whale
    Hipster Whale is searching for a seasoned Marketing Manager to join our team! You’ll lead the marketing strategy of our studio & game titles and collaborate with the team to bring plans to fruition. The role will encompass crafting marketing…
  • Producer (Mid/Senior)
    Hipster Whale
    Hipster Whale is seeking a talented Producer to play a key role in maintaining the momentum of our projects! You’ll be a highly proficient communicator who understands the importance of providing continuous clarity to ensure projects run smoothly.…
  • Mid/senior programmer
    Effort Star
    Overview Effort Star is a small indie studio working on “Enter the Chronosphere”, a turn-based tactics roguelike. We are looking for an experienced programmer to join the team. Position You will be the second full-time programmer on the team. Our…
  • Casual freelance character/gameplay animator role (paid)
    Jump Punch Kick
    Jump Punch Kick is a small indie team from Wellington, New Zealand. We are looking for a talented casual freelance 3D character/gameplay animator to animate characters and enemy models for our game  Hour of Reckoning — a co-operative top-down hero…
  • 3D Artist
    PandaArcade
    Panda Arcade is looking for an awesome 3D Artist to join the team and work on our exciting new toy themed project.  The role will involve designing and creating various animals, people, vehicles, buildings, and environments.  All levels of…

The Latest

The latest journals, news, devlogs

  • Posted by Ana Beluso
    work in progress Live2D model Click the 2nd image to view animation.
  • Posted by Ana Beluso
    A simple dance sequence I made in Live2D using my illustration. Click the image to view animation.
  • Posted by RMangano
    Personal Illustration for fun and practise.
  • Posted by Zidphoid
    Created over the course of five weeks, this was a challenge to push both my abilities and program knowledge. Created using Maya, Marmoset, Substance Painter and Designer, Zbrush and Marvelous designer. Put together in Unreal 4
  • Posted by Zidphoid
    30k Triangles. This Treadle Sewing Machine based on various vintage sewing machines was created using Maya and Substance Painter. Rendered in Marmoset. Visit my ArtStation for 4k Images
  • Posted by Fin Downes
    Practicing some hard surface design with a concept for a stylised assault rifle.
  • Posted by Fin Downes
    A Japanese-inspired house in the swamp
  • Posted by Nathan King
    Part of a 3 panel series of Japanese Tokyo Architecture. In this second panel, we explore the streets of Takeshita in Harajuku. A popular tourist destination for fashion, crepes and sweet sweet candy!­­؜؜
  • Posted by Jamie Norton
    Sci-fi city scene created using 3D and 2D tools
  • Posted by Jamie Norton
    Hand painted in Photoshop
  • Posted by Technically Games
    Technically Games is an online, community-run event designed to sit alongside and augment the time honoured game development conferences already happening in Australia.
  • Posted by Brandon Tummon
    Just a work in progress sculpt of a bulldog in Zbrush
  • Posted by Lucy Wang
    An environment created for a personal  project. Modelled and textured in Blender.
  • Posted by Lucy Wang
    School work. Modelled in Maya. Textured in Substance Painter. Compiled in Unity.
  • Posted by Lucy Wang
    School work. Modelled in Maya. Textured in Substance Painter. Compiled in Unity.

New Members

  • Seeking for job in New Zealand or remote. 10 years experience in Product Manager, including 4 yeas…
  • Email: simon.tran.games@gmail.com Portfolio (simontran.games) | Linkedin (simon-n-tran) Hi! My name…
  • Ultimate Studio is a Melbourne based games studio on a mission to build remarkable long lasting…
  • Welcome About Me: I'm Daniel Holmes. I am an aspiring Game Developer from Queensland, Australia. I…
  • 2D artist specialising in concept and UI art!  
  • Entry level Game Designer | Recent graduate of Swinburne University of Technology
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