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  • Posted by Lucy Wang
    School work. Modelled in Maya. Textured in Substance Painter. Compiled in Unity.
  • Posted by Lucy Wang
    School work. Modelled in Maya. Textured in Substance Painter. Compiled in Unity.
  • Posted by Lucy Wang
    An environment created for a personal  project. Modelled and textured in Blender.
  • Posted by Lucy Wang
    School work. Modelled in Maya. Textured in Substance Painter. Compiled in Unity.
  • Posted by Brandon Tummon
    Just a work in progress sculpt of a bulldog in Zbrush
  • Thursday, 7 July, 2022 - 3:07 PM
    Just a work in progress sculpt of a bulldog in Zbrush
  • Monday, 20 June, 2022 - 7:55 PM
    An environment created for a personal  project. Modelled and textured in Blender.
  • Monday, 20 June, 2022 - 7:54 PM
    School work. Modelled in Maya. Textured in Substance Painter. Compiled in Unity.
  • Monday, 20 June, 2022 - 7:52 PM
    School work. Modelled in Maya. Textured in Substance Painter. Compiled in Unity.
  • Monday, 20 June, 2022 - 7:49 PM
    School work. Modelled in Maya. Textured in Substance Painter. Compiled in Unity.
  • Saturday, 7 May, 2022 - 11:57 AM
    This was my first character design and model, the brief was to design a character who was a scientist. Upon completing my university degree and revising my portfolio, I made the decision that the original character asset that I created was not portfolio-worthy so decided to re-model Newton based on the same concept but with a more stylised approach.   Texturing coming soon!      
  • Saturday, 7 May, 2022 - 11:50 AM
    For this character design, I was interested in what would happen if I took the devil out of hell and put in the 1970s. This was the result! Painted in Adobe Photoshop    
  • Sunday, 24 April, 2022 - 5:40 PM
  • Wednesday, 6 April, 2022 - 12:35 PM
  • Tuesday, 5 April, 2022 - 10:22 AM
    Spooky boi