Several local government representatives were brought to E3 this year courtesy of the Games Developers Association of Australia (GDAA) in an effort to create a greater awareness and understanding of the importance of the games industry.
One of those representatives was former Queensland Premier, Peter Beattie, who endured many questions at the expo on why Australia didn't have an R18+ rating classification for games. He felt compelled to write an article for The Australian on his thoughts on why an R18+ rating for games is needed and provides many hard hitting facts to back up his reasons. From theaustralian.com.au...
(Peter Beattie)...providing a classification of R18+ gives parents more information, to guide their choices and keep their children away from games with excessive violence, inappropriate language or sexually explicit material. It will empower parents.
We've done it with movies for years. In a way, we do it with the labelling of food ingredients. More information helps consumers avoid the things they want to avoid.
There's no difference here. Introducing an R18+ classification for video games in Australia is a no-brainer.
One can only hope that the words from influential people like Peter Beattie nudges that elusive goal of a new adult rated classification for games just that little bit closer.