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AustralianGamer Visits Krome

Company

Matt and Yug have visited Krome Studios and have posted about their trip up on AustralianGamer.com. The guys find out what Krome are working on and have an interview with Creative Director, Steve Stamadiatis. There are also a few pictures as well, so check it out!

Submitted by anonymous (not verified) on Fri, 25/08/06 - 8:20 AM Permalink

  • 1. Coward - Fri, 25 Aug 2006 15:40:44Z
    Krome is awesome!!!!!

    They make the best games in the universe!!

  • 2. Anonymous Coward - Fri, 25 Aug 2006 22:26:52Z
    How's the job at Krome working out for you Z - Coward?
  • 3. cutty - Sat, 26 Aug 2006 16:3:9Z
    Just out of curiosity...200 employees at say $1,000 (?) per week (average), equals 10 mill a year in salaries..is anyone else staggered that this is sustainable?
  • 4. Anonymous Coward - Sun, 27 Aug 2006 11:43:12Z
    Just what publishers like to see now-a-days with their perception of next-gen development.

    They like to see large companies. Basically Krome have 4-5 projects on the ball at one time, each with its own funding structure from each publisher.

  • 5. Yug - Mon, 28 Aug 2006 9:19:20Z
    That's true, there were alot of projects hinted at and suggested at by numerous people we know at Krome ... but none could elaborate any further, for fear of DEATH!!! .......................... ok, maybe not death, but they have some seriously full on security and privacy agreements going on there :)
  • 6. Anonymous Coward - Mon, 28 Aug 2006 22:4:43Z
    Yeah the two announced projects for Krome are Spyro (released very soon) for Xbox, Ps2, PSP etc. Hellboy for nextgen, PS3 X360 etc.

    There are at least 3 other projects on the ball there.