Big Ant Studios are looking for skilled and enthusiastic Programmers to work on our upcoming game titles.
Your primary responsibilities will include designing and implementing game logic within different areas of the game. This may cover work within the graphics, AI, networking and physics sub-systems, and will require integrating with and developing extensions to existing code libraries.
You will be regularly liaising with key team members and producers, eliciting technical requirements and then designing and implementing them.
In addition, you will be implementing code fixes in response to bugs detected in the game raised by the QA testing team.
You will be joining a tight knit team of dedicated programmers and artists in a relaxed and fun working environment. Big Ant Studios offers excellent career development opportunities, with several new projects starting every year.
Employment Type: Permanent Full Time, three month probationary period
Salary Range: Negotiable, based on experience.
Desired Start: Immediate
Location: Melbourne CBD
- Tertiary IT Qualification or equivalent
- Excellent communication skills, strong team player
- Strong work ethic
- Solid understanding of 3D maths concepts
- Solid command of C++
- Ability to learn new concepts quickly
- Demos of previous work (be they commercial, university or hobby projects)
- Game Industry experience of 2 years minimum
To apply for this position, please complete the short application form at the Big Ant website.