Skip to main content

Whats the gamecube like to work on?

Forum

I hear playstation2 is a headache and the xbox is rather good, what about the cube?

Submitted by Costanza on Thu, 10/04/03 - 2:12 AM Permalink

Gamecube probbably comes in a little better than PS2, but nowhere near as good as Xbox.

Submitted by rezn0r on Fri, 11/04/03 - 12:47 AM Permalink

Don't you need 3 or so seperate specialised Gamecube boxes to dev with too?

Scott.

Submitted by Costanza on Fri, 11/04/03 - 12:58 AM Permalink

Just one box (devkit), same as PS2 and Xbox. The Gamecube one is damn loud though. Well the one next to me is anyway.

Submitted by GooberMan on Fri, 11/04/03 - 4:53 AM Permalink

Devkit is the machine you run the complied programs on. Comes with an accompanying SDK, and I'm pretty sure you've gotta supply your own IDE to work with. Devkits usually come in several flavours - for PS2, there's a TEST, which looks physically alot like a normal PS2 (I haven't played with those too much - I think the main diff is that they can use burned CD/DVDs for testing), and a TOOL, which is basically a normal computer that communicates with an internal PS2 (TOOL's are you're main debugging machine); XBox's have green Debug machines and White SDK's (the white ones are the ?ber machines, I've only played around with a debug kit); and I've got next to no idea about GCNs, the one's I've seen are big blue boxes.

Submitted by Maitrek on Tue, 15/04/03 - 1:27 AM Permalink

PS2 is only a headache to work with if you don't like working with low-level languages every now and then.

Submitted by Costanza on Tue, 15/04/03 - 7:35 PM Permalink

I find it is more about tools/compiler/documentation quality.

Submitted by GooberMan on Tue, 15/04/03 - 10:32 PM Permalink

*cough*Code Warrior sucks it hard*cough*

Forum

I hear playstation2 is a headache and the xbox is rather good, what about the cube?


Submitted by Costanza on Thu, 10/04/03 - 2:12 AM Permalink

Gamecube probbably comes in a little better than PS2, but nowhere near as good as Xbox.

Submitted by rezn0r on Fri, 11/04/03 - 12:47 AM Permalink

Don't you need 3 or so seperate specialised Gamecube boxes to dev with too?

Scott.

Submitted by Costanza on Fri, 11/04/03 - 12:58 AM Permalink

Just one box (devkit), same as PS2 and Xbox. The Gamecube one is damn loud though. Well the one next to me is anyway.

Submitted by GooberMan on Fri, 11/04/03 - 4:53 AM Permalink

Devkit is the machine you run the complied programs on. Comes with an accompanying SDK, and I'm pretty sure you've gotta supply your own IDE to work with. Devkits usually come in several flavours - for PS2, there's a TEST, which looks physically alot like a normal PS2 (I haven't played with those too much - I think the main diff is that they can use burned CD/DVDs for testing), and a TOOL, which is basically a normal computer that communicates with an internal PS2 (TOOL's are you're main debugging machine); XBox's have green Debug machines and White SDK's (the white ones are the ?ber machines, I've only played around with a debug kit); and I've got next to no idea about GCNs, the one's I've seen are big blue boxes.

Submitted by Maitrek on Tue, 15/04/03 - 1:27 AM Permalink

PS2 is only a headache to work with if you don't like working with low-level languages every now and then.

Submitted by Costanza on Tue, 15/04/03 - 7:35 PM Permalink

I find it is more about tools/compiler/documentation quality.

Submitted by GooberMan on Tue, 15/04/03 - 10:32 PM Permalink

*cough*Code Warrior sucks it hard*cough*