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Our Game Studio transforms ideas into the magic of play. From the beginning, we take a custodian’s approach that forms the foundation of the games and entertainment properties we create. As passionate, accomplished world-builders, we thrive on developing interactive stories that can be enjoyed by people around the world. With experience working on PC, Xbox, PlayStation, Nintendo Switch and web browsers, our studio team knows the process inside out, from start to finish.
In 2012, Wētā Workshop formed its Game Studio to create the world’s first mixed-reality game, Dr. Grordbort’s Invaders. Set amongst rayguns, rocket ships and deadly robot miscreants imagined by our friend and colleague Greg Broadmore, we were approached by Rony Abovitz, founder of Florida-based company Magic Leap, to bring this extraordinary world into people’s homes. Following rave reviews on its release, we developed three more games: Dr. Grordbort’s Boosters, The Society of (NOT) Getting Along Nicely and Raygun Arena. Wētā Workshop has been nominated for both Visual Effects Society Awards and DICE Awards and has received a New Zealand Game Award and a Wellington Gold Award.
Our next title is due for release in July 2025 - Tales of the Shire. In this storybook return to J.R.R. Tolkien’s Middle-earth, you live the cosy life of a Hobbit as you set forth in Bywater. Though not yet established as an official village, you’ll play a big part in helping the quaint town flourish. Greet comfort at the door as you decorate your own Hobbit-hole, tend to your garden, fish at clear ponds, forage wild fruits and herbs, and trade with townsfolks.
Our workplace is flexible, inclusive, supportive ... and dog friendly!
- Help us develop cutting edge games across a variety of platforms within the Interactive division
- Fun, collaborative team that looks out for each other
- Full time, based in Miramar
Weta Workshop’s award-winning concept design and manufacturing facility has been making cool stuff for over 30 years, right here in Miramar, Wellington.
Applying our innovative artistry to the world’s creative industries we take on projects of any size, scope, or scale, from the earliest stages of creative development through to manufacture and delivery all over the world.
We are currently looking for an exceptionally talented Game Producer to join our team in beautiful Wellington and help us deliver our next PC and Console game project with a major worldwide IP that is very close to our hearts. Reporting to our Managing Director and working closely with the Lead Game Designer, you will be experienced with Scrum frameworks and work in an agile mindset. Get in on the ground of this exciting next phase here in the interactive team at Weta Workshop.
What will you be doing?
- Creating and maintaining the project schedule as well as derive various production metrics which can be used to accurately define key milestones and project dates.
- Promptly identify and resolve current and future blockers and cross-dependencies which may hinder efficient game development.
- Working closely with department leads and managers to prioritise development of critical gameplay systems and toolsets.
- Providing regular updates to senior stakeholders on project status and other critical project information.
- Creating and curating critical documentation, ensuring that all required information is current and easily accessible.
- Working with key internal stakeholders and project critical vendors to define long term roadmaps and production priorities.
What we’re looking for from you?
- Previous experience working on social and live sim game genres.
- High proficiency and previous experience working with industry-standard project management tools such as JIRA and Confluence.
- Must have a knack for project planning, task tracking, estimation, and scheduling
- Software skills – proficient Office 365 user, asset tracking software such as Shotgun and cloud-based file sharing systems.
- Ability to process and prioritise feedback under time constraints, actioning key points as necessary for the successful delivery of the project.
- Excellent client-facing and internal stakeholder management and communication skills
- Eye for detail, commitment to quality and accuracy to ensure projects are delivered on time, on budget and to the highest standards.
- A genuine passion for games, and a strong desire to elevate and innovate on existing genres.
We’re a fun, collaborative team, we look out for and support each other. Creative, down to earth, and inclusive, we welcome diversity, dogs and pretty much anything that makes for a better workday.
Sound like you? Hit “Apply for this job” now. Applications close Wednesday 15th September 2021
For a copy of the Job Description or to find out more contact Kate Grealish at recruitment@wetaworkshop.co.nz