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Junior Narrative Designer - Summerfall Studios

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Job Position
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Join an independent games studio helmed by world-class developers and exciting newcomers!


Summerfall Studios is looking for an early-career Junior Narrative Designer who is eager to grow and gain experience in a studio environment, working and training under Creative Director, David Gaider.

The successful candidate will be assisting with narrative design work, as well as working with the creative director to write interactive dialogue and participating in the creative process for worldbuilding and character ideation. For this, they will receive training on writing and narrative design.

We are passionate about finding and nurturing the right talent, and we encourage underrepresented candidates to apply. Perspective and life experience are valuable and important to us. We are a team diverse on a number of axes and are excited to explore and expand to make amazing games that convey deep stories and unique experiences together. 

This role is a full-time 12 month contract located in Melbourne, Australia. It is open to those who have been residents of the state of Victoria for 6+ months, and who can live and work in Australia. 

This is an in-studio role that requires the successful candidate to be on-site, but we have flexible policies and are happy for you to work from home part-time, depending on your current tasks, if that is your preference.

The remuneration for this position is $50-55k AUD package based on experience.

This opportunity is supported by VicScreen.


Key Responsibilities

  • Write and edit character dialog in Unreal

  • Assist the Creative Director with narrative design tasks

  • Assist the Creative Director with ideation and worldbuilding

  • Write and maintain design documentation for all narrative elements

  • Test and document dialog issues

  • Assist the cinematics team with content implementation where necessary

  • Review builds and provide feedback


Required Skills

  • A flair for writing engaging and concise prose

  • Familiarity and experience with writing branching dialog

  • Strong organisational skills and attention to detail


Bonus Skills

  • A post-secondary degree in a creative field

  • Demonstrated experience with lyrics or poetry

  • Experience as a Dungeon Master in D&D groups or improv experience

  • Experience in Unreal

  • Previous experience with mixed in-house/remote development


Culture & Benefits

  • Work with a world-class team to create exciting and innovative new narrative-driven games 

  • Flexible hours and work policies

  • Growth opportunities, mentoring, and support

  • A focus on work-life balance and a commitment to minimising any overwork

  • Generous leave policies, and an environment where you’re encouraged to take it!


Even if you don’t meet all the criteria, we encourage you to apply as we offer lots of learning and development. We are open to talk to applicants from other industries with equivalent experience as well.  We are particularly welcoming of diverse applicants, but are interested in anyone and everyone who feels they would be a valuable addition to our team. 

To apply, visit our website at