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Junior Programmer - Summerfall Studios

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Job Position
Application Deadline

Join an independent games studio helmed by world-class developers and exciting newcomers!


Summerfall Studios is looking for an early-career Junior Programmer who is eager to grow and gain experience in a studio environment, working and training under an experienced Senior Engineer in Unreal Engine, to work on Stray Gods and other Summerfall projects. 

We are passionate about finding and nurturing the right talent, and we encourage underrepresented candidates to apply. Perspective and life experience are valuable and important to us. We are a team diverse on a number of axes and are excited to explore and expand to make amazing games that convey deep stories and unique experiences together. 

This role is a full-time 12 month contract located in Melbourne, Australia. It is open to those who have been residents of the state of Victoria for 6+ months, and who can live and work in Australia. 

This is an in-studio role that will require the successful candidate to be on-site, but we have very flexible work policies and are happy for you to work from home part-time, if that is the preference.

The remuneration for this position is $50-55k AUD package based on experience.

This opportunity is supported by VicScreen.


Key Responsibilities

  • Content implementation in Unreal using our dialog tools and Sequencer

  • Bug fixing and problem solving

  • Technical assistance to the art and cinematic editor teams

  • System implementation and maintenance

  • Technical documentation

  • Test and document gameplay issues

  • Review builds and provide feedback


Required Skills

  • Basic Unreal competency (or equivalent)

  • Preference will be given to candidates who possess a post-secondary degree in CS

  • Demonstrated experience collaborating in a team environment

  • Ability to work quickly and efficiently 

  • Good systems thinking skills

  • Strong organisational skills


Bonus Skills

  • Demonstrated experience in Unreal

  • Demonstrated ability to build features from end-to-end 

  • Previous experience with mixed in-house/remote development 

  • Experience in QA

  • Experience with JIRA, Confluence, Miro, Asana, and/or Unreal Engine


Culture & Benefits

  • Work with a world-class team to create exciting and innovative new narrative-driven games 

  • Flexible hours and work policies

  • Growth opportunities, mentoring, and support

  • A focus on work-life balance and a commitment to minimising any overwork

  • Generous leave policies, and an environment where you’re encouraged to take it!


Even if you don’t meet all the criteria, we encourage you to apply as we offer lots of learning and development. We are open to talk to applicants from other industries with equivalent experience as well.  We are particularly welcoming of diverse applicants, but are interested in anyone and everyone who feels they would be a valuable addition to our team. 

To apply, visit our website at