Game Designer

Game Designer for Firemint

Firemint is looking for an experienced Game Designer to work in-house at our Richmond studio, on a short term contract. Firemint designs and develops award-winning, premium video game titles for handheld devices including iPhone and Nintendo DS, for the world’s leading publishers including EA, THQ, Namco, Nokia, I-Play and Disney. We are one of the world's largest and most respected independent mobile game developers and have won the Game Developers Association of Australia Award for “Best Mobile Title” four years running.

Gameplay Designer opening at Torus Games

As a designer at Torus, you'll be part of a motivated, dedicated and experienced group of people who strive to learn more every day. You will join a team of highly professional people, who share responsibility, and rely on each other for support and peer-to-peer mentorship. We are a serious group of designers who believe design is quantifiable; we look to actual innovative outcomes and champion the user experience. If you take design seriously, but can still have fun and help motivate others then... apply already!

Specifically, you will

THQ Studio Australia needs developers for Warhammer 40,000 project

Brisbane based THQ Studio Australia, a wholly owned subsidiary of international publisher and developer THQ Inc., is seeking videogame development talent across all disciplines to work on an action game for Microsoft Xbox 360 and Sony Playstation 3 based on the popular Warhammer 40,000 universe from Games Workshop.

THQ Studio Australia looking for Lead Art, QA, Design, Audio Engineer, and Programmer staff

THQ Studio Australia, based in sunny Brisbane, Australia, is a developer and publisher of interactive entertainment software. Founded in January 2003 as part of THQ Inc., THQ Studio Australia now employs more than 90 talented staff developing on all major console platforms, including Microsoft Xbox 360, Playstation 3 and Nintendo Wii. Forthcoming releases include a next-gen brutal, intimate melee combat game using a world-class brand, and Avatar on Nintendo Wii.

Big Ant Studios is Expanding

Australia's friendliest Game Studio is growing! With multiple new projects signed for the Wii, Xbox 360, and PS3, we need passionate and talented game-makers to fill our swanky city studio in downtown Melbourne, Australia.

Established in 2001, Big Ant Studios has developed a reputation for creating great games across different genres. Our recent successes include the chart-topping 'Sprint Cars: Road to Knoxville' and its sequels, yet-to-be-announced PSP and Wii titles, as well as the current development of our own original Wii title.