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Skills
News

We are looking for an experienced C# Gameplay Programmer who has made something previously with Unity to develop Gameplay for an upcoming mobile game.

Essential:

2D knowledge and experience

Excellent C# knowledge.

Unity Experience.

Gameplay Programming Experience.

Mobile Game Experience.

Time Efficient.

Great Communication Skills.

Projects Built with Unity (Able to show examples)

This is a short term contract and would suit a junior to midlevel.

You must reside in Australia or New Zealand, international travellers welcome to apply. This is a work from home contract position.

Terms to be negotiated.

Please forward CV'S and work examples to:

jobs@starcravingmad.net

Company
Location
News

Level & Script Design

Playscape Games has an opening for a creative, technically skilled person/studio to assist with the development of level and script content for our J2ME role-playing game series Arcadia.

We require the following services:

- Coding and testing in-game scripted content to run in Playscape Games' RPG engine, including quests, conversations, triggers and events. The scripts are written using a simplified subset of the Java programing language, and this work requires a technically capable developer with previous exposure to programming concepts. Creativity, imagination and resourcefulness will be required to get the most out of our engine's capabilities.

- Assembling, testing and refining game levels from terrain and sprite palettes using an in-house visual tool.

- Designing, testing and balancing character, NPC and monster abilities, upgrades, items and quest rewards.

- Testing and tuning AI behaviour parameters

- The work shall be extending an established game project with existing levels and scripts, so you need to be able to pick-up and fit with the product's current style and direction.

The ideal candidate will demonstrate:

- Ability in RPG-style level/game/mod design with supporting examples(s)
- Familiarity with Java programming language
- Experience with technical software tools including game scripting
- Track record of activity and interest in story- & character- oriented fantasy RPG game development
- Appropriate university level qualifications

Notes:

- The work shall be required incrementally over a period of several months at a gradual rate suitable for a part-time commitment.
- We are seeking an independent contractor/studio to provide their own work environment and equipment.
- You must be able to meet face-to-face with us in Melbourne on a monthy basis.
- We anticipate payment shall be based on a negotiated hourly rate with time estimates per task.
- A written contract including provisions for confidentiality and IP assignment will be required.

Please send expressions of interest to 'jobs' at playscapegames dotcom, including a CV, a Website/Portfolio link, and optional supporting materials up to 1Mb

Company
Location
News

Krome Studios have come along way since its humble beginnings in 1999. We now boast 4 project teams, over 200 talented people and an increasing presence in the worldwide game development industry.

We are currently looking for talented and passionate individuals to fill the following positions:

- Level Scripters (3) - experience preferred, but not essential.
- Senior Technical Artist - experience in lighting essential
- Senior Environment (Mesh) Artist
- Physics Programmer
- Cutscene Cinematics (3)
- Senior Game Designer
- Project Manager

We are always looking for experienced people to work on our high profile games, to enquire about these and other positions available or to apply for one of the above positions please forward your application (and current work examples) to: humanresources@kromestudios.com

Competitive salaries, relocation assistance and visa sponsorship is available to suitable candidates.

Location
News

THQ Studio Australia is looking for Game Designers to work on future console-based titles. This is a fantastic opportunity to join one of the world-s top game companies.

THQ Studio Australia is a great place to work with a friendly environment and great infrastructure. We are able to offer competitive salaries, stock options (NASDAQ: THQI), salary packaging, and significant project bonuses.

We are looking to fill several design positions over the next few months for current and future titles.

SENIOR/LEAD DESIGNERS

Preferred Skills:

Game Design Experience - 2 to 3 Shipped console titles as a senior member of the design team. Is capable of producing game pitches, and developing the idea right through to a detailed game design document.

Has great communication skills. Ability to talk to all teams and leads on relevant subjects and has the ability to project the vision of the product to internal and external groups.

Scheduling ability - Some skill in scheduling design tasks using Microsoft Project would be highly regarded.

JUNIOR DESIGNERS/SCRIPTERS

Preferred Skills:

Game Design Experience - Preferably having worked on console titles before, or have high quality modding experience on current titles.

Level Design - Can take a level brief and expand it into a full level design document, describing all the key game play elements in detail. Then go on to build a level that looks good and plays great.

Tools Knowledge - Can think in 3D space. Have created levels in a variety of tools and have familiarity with scripting languages.

Console Knowledge - Able to offer valid opinions on a range of console titles, describing in detail their strengths and weaknesses.

Documentation Skills - Able to write coherent, concise documents on level plans, game proposals, interface design etc.

Communication Skills - Able to liaise with programmers, artists, and other designers both technically and creatively.

About THQ -- www.thq.com

THQ, Inc is the 2nd largest independent publisher in the world and has
partnerships with companies like Disney, Pixar, Nickelodeon and the WWE
franchise as well as publishing the forthcoming big budget titles S.T.A.L.K.E.R, Warhammer 40k:Dawn of War, Full Spectrum Warrior, Destroy All Humans, Spongebob Squarepants, The Punisher and The Incredibles.

About THQ Studio Australia

THQ Studio Australia is a wholly owned subsidiary of THQ, Inc. The studio was founded in Jan 2003 and has grown to 40+ people. The Company is looking to expand to over 50 people in the next few months. THQ Studio Australia has just completed it-s first title which is based on the upcoming Jimmy Neutron: Boy Genius TV movie called Jimmy Neutron: Attack of the Twonkies. It is available on Playstation-2 and Nintendo Gamecube. Work is well underway on a second project. Pre-production has also started on a third title. Both of these titles are based on popular animated licenses.

Please send you resume and ideally some examples of your work to:

THQ
PO Box 1148
Spring Hill, Qld 4004

or email to:

ozstudio_resumes@thq.com

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