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Real Serious Games

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Real Serious Games was established in 2009 and has completed over 200 projects in health, infrastructure, mining, environmental, and social industries.
We specialise in using cutting edge technologies to deliver our clients vision over a multitude of varying media outputs such as; virtual reality, 3D real time environments, film, video, web and print.

If this kind of work sounds interesting to you and you have the required skillsets and qualifications, we'd love to hear from you.

Job Title: Junior 3D Artist

Responsibilities:

•Create high quality, accurate low polygon 3D models and textures based on source material provided i.e. reference photos, CAD files or technical drawings.
•create assets that fit within polygon and memory budgets based on current generation game technology.
•Work efficiently within a team and independently while delivering tasks on time.
•Take direction and work closely with Art team lead.

Requirements:

• Professional level skills in 3D Studio Max, Zbrush, Adobe Creative Suite and Substance Painter.
• Experience working with a variety of game engines and a thorough understanding game development pipelines – Unity experience a major plus
• Ability to work well under pressure and within tight deadlines.
• Possess the ability to quickly learn and adapt to Art production pipelines
• Excellent communication, interpersonal and organisational skills
• Talented and self-motivated with a willingness to learn.
• Current portfolio demonstrating your best and most recent work.
• Art related degree and/or comparable professional experience a bonus

Please note: only successful candidates will be contacted

Job Title: Mid level 3D Artist

Responsibilities:

• Create high quality, accurate high and low polygon 3D models and textures based on source material provided i.e. reference photos, CAD files or technical drawings.
• Create assets that fit within polygon and memory budgets based on current generation game technology.
• Work efficiently within a team or independently and deliver tasks on time.
• Take direction and work closely with Art team lead.

Requirements:

• 3+ Years professional experience working within a game development or equivalent industry role.
• Professional level skills in 3D Studio Max, Zbrush, Adobe Creative Suite and Substance Painter.
• Experience working with a variety of game engines and a thorough understanding game development pipelines – Unity experience a major plus
• Ability to work well under pressure and within tight deadlines.
• Possess the ability to quickly learn and adapt to Art production pipelines
• Excellent communication, interpersonal and organisational skills
• Talented and self-motivated with a willingness to learn.
• Current portfolio demonstrating your best and most recent work.
• Art related degree and/or comparable professional experience a bonus

Please note, only successful candidates will be contacted

PORTFOLIO SUBMISSION:

To be considered, please include an up to date folio with high resolution examples of your work.

Email: jobs@realseriousgames.com

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Job Position
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Real Serious Games is world leading in creating interactive, useful, accurate virtual worlds, enabling anyone to activate a new level of understanding. We do this by creating interactive virtual worlds, forensic animations, custom interactive software solutions, serious games and virtual reality experiences on PC and mobile devices.

We are seeking a Producer to join our team to deliver Virtual Reality Experiences and other custom software products.

You will be enthusiastic, friendly and adaptable. You must be a dedicated, self-motivated and committed to working to delivering projects on time, on budget and to a high standard. You should be prepared to learn on the job at a fast pace.

Good communication skills are essential, as is a minimum of 3 years' professional experience in a similar role.

Key Responsibilities

Process development, documentation, implementation and monitoring
Schedule and budget development and control
Task creation, delegation and tracking in an Agile Environment
Communication between teams and projects
Facilitation of design workshops
Understanding and translation of client and stakeholder content
Development of game and level design documents and specifications
Other Requirements

Take direction from Senior Managers and work closely with Team Leaders to deliver projects
Be self-motivated, and possess the ability to quickly learn and adapt to new processes
Have excellent communication, interpersonal and organisational skills
Possess creative problem-solving skills
Have excellent attention to detail
Work well under pressure, on multiple simultaneous projects and within tight deadlines
Be proficient in Microsoft Word and Excel
Experience in any of the following areas is desirable but not compulsory

Scrum master experience
Game design
Programming
3D modelling
Post production

Please send applications to jobs@realseriousgames.com

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RSG are in need of a Character animator to create/clean up approximately 50 small animation loops/clips for an upcoming VR project.

We have blocked out the base animation for our scenes, saved in 3DSMAX biped.
The animation will require creating and refining up to 50 small animation loops such as simple movements like gestures, picking up items and using equipment.

All animations are individually saved in their own 3dsmax files.
Placement, blending, and final timing will all be done in a game engine.

Example animation descriptions:
* walking with a cup of coffee.
* leaned up against a pole, talking on the phone.
* holds a hand up to his mouth, holding coffee in other.
* chopping vegetables

The project needs to be completed by 07 June 2018.

Please send all applications with a link to show reel showing character animation to jobs@realseriousgames.com

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Hi everyone.

Real Serious Games is currently looking for freelance character artist/s to model and rig (2) characters, for our current VR project.

Characters required:
- Teenager
- Toddler

The models need to be;
- Modelled based on reference photos
- Game engine ready (Clean mesh, optimal polygon count)
- Unwrapped
- PBR textured
- Rigged

Optional [Please price as option]
- Facial rigging, Blendshapes

Please send your portfolio link along with your rate and schedule to jobs@realseriousgames.com, with [Freelance - character artist] in the subject line.

Thank you.

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Responsibilities:
• Engine level code work including both platform and rendering level code
• GPU Level code work, specifically around performance tweaking
• Improving and implementing clean interfaces and architectures that fit multiple devices
• Managing a large codebase that touches many platforms without breaking them
• Testing oriented design and careful programming of large scale systems
• Interacting with Art and Construction Engineering teams to make usable tools and interfaces
• Open minded forward thinking, keeping up to date on current techniques, research, graphics data, hardware and extended reality technologies.

Requirements:
• 5+ years professional coding experience
• Exceptional C / C++ skills and the ability to code and architect various core engine systems
• Passionate about virtual and augmented reality
• Thorough knowledge and proficient application of 3D math, rendering algorithms, and data structures
• Excellent knowledge of a broad range of graphics APIs and shader languages including DirectX and OpenGL/GLSL
• Experience with implementing rendering solutions
• Familiar with methods of platform abstraction or game engine development
• Experience optimizing game engines for various platforms

Bonus Points:
• Prior AR / VR development experience
• Embedded or mobile systems experience
• Experience using Unity’s core engine source code and tools
• Experience using Unreal Engine core engine source code and tools

Email applications to: jobs@realseriousgames.com

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Responsibilities:
• Working individually and within a small team of developers to implement, customize and troubleshoot engine-level code for Virtual Reality projects
• Helping bring cohesive and user-friendly Virtual Reality experiences
• Interacting with Art and Construction Engineering teams to make usable tools and interfaces
• Managing large codebases that touches many platforms without breaking them
• Open minded forward thinking, keeping up to date on current techniques, research, graphics data, hardware and extended reality technologies.

Requirements:
• 3+ years professional coding experience
• Computer Science degree or equivalent experience
• Strong C / C++ skills
• Strong C# development experience
• Cross platform development experience
• Strong initiative and ability to work collaboratively, both with internal developers and external partners
• Excellent communication skills
• Methodical and investigative disposition
• Ability to quickly adapt to new technologies and tasks
• Performance-minded development

Bonus Points:
• Prior AR / VR development experience
• 3D math understanding
• Passion for future technologies
• OpenGL / Direct3D / other 3D Graphics API experience
• Embedded or mobile systems experience
• Experience using Unity’s core engine source code and tools
• Experience using Unreal Engine core engine source code and tools

Email applications to: jobs@realseriousgames.com

Location
Job Position
News

Job Title: 3D Artist

Responsibilities:

• Create high quality, accurate high and low polygon 3D models and textures based on source material provided i.e. reference photos, CAD files or technical drawings.
• Create assets that fit within polygon and memory budgets based on current generation game technology.
• Work efficiently within a team or independently and deliver tasks on time.
• Take direction and work closely with Art team lead.

Requirements:

• 3+ Years professional experience working within a game development or equivalent industry role.
• Professional level skills in 3D Studio Max, Zbrush, Adobe Creative Suite and Substance Painter.
• Experience working with a variety of game engines and a thorough understanding game development pipelines – Unity experience a major plus
• Ability to work well under pressure and within tight deadlines.
• Possess the ability to quickly learn and adapt to Art production pipelines
• Excellent communication, interpersonal and organizational skills
• Talented and self-motivated with a willingness to learn.
• Current portfolio demonstrating your best and most recent work.
• Art related degree and/or comparable professional experience a bonus

Email portfolio link along with resume to: jobs@realseriousgames.com

Location
Job Position
News

Real Serious Games is world leading in creating interactive, useful, accurate virtual worlds, enabling anyone to activate a new level of understanding. We do this by creating interactive virtual worlds, forensic animations, custom interactive software solutions, serious games and virtual reality experiences on PC and mobile devices.

We are a small, fast-moving company and you will be working on our technology infrastructure. We aim to build high quality products and deliver code that we can be proud of. The role will provide challenging problems to solve and give opportunity to grow and learn. You will be a vital and productive member of our development team and also work closely with artists and engineers.

You will be enthusiastic, friendly and adaptable. You must be a dedicated programmer, self-motivated and committed to developing code that is simple, maintainable and well-tested. You should be prepared to learn on the job at a fast pace.

Good communication skills are essential, as is 5 years' professional experience. Demos and examples of work are highly regarded. You must be willing to learn other languages and technologies as we evolve.

Essential Experience

C++ or C#
Experience with multiple core system tasks such as graphics, tools, audio/video, networking, memory handling, script compilers, input/output etc
Experience writing code that balances performance and maintainability
Excellent maths skills
Comfortable working in cross-discipline teams
Ability to write clear, maintainable, portable code
Open world streaming system development
Asset workflow/pipeline development and engine tools
Online content delivery
Interface with cloud based systems
Data management
Optimisation and performance
Systems integration
Input devices
Education

Bachelor's degree in Computer Science/Software Development/similar or equivalent demonstrable industry experience
Desired Experience

Unity
Good all-around knowledge of computer game technology
Experience designing and implementing user interfaces and tools
Mobile app development
Web application development
Cloud servers
Simulation development
Other Requirements

Take direction from Lead Developer and work closely with the content development and engineering team leaders to understand requirements
Be self-motivated, and possess the ability to quickly learn and adapt to new processes on diverse projects
Creative problem solving skills
Understanding of 3D modelling processes
Work efficiently within a team and independently while delivering tasks on time
We are looking for a person with the right experience and skills who will work well with our team. If you would like to be considered, please send us a specific cover letter outlining relevant experience, resume and complete the screening questionnaire.

Only successful applicants will be contacted.

Please apply via our seek link here:

https://www.seek.com.au/job/35053678?_ga=2.158503417.2133853763.1513221…

Location
Job Position
News

Real Serious Games is world leading in creating interactive, useful, accurate virtual worlds, enabling anyone to activate a new level of understanding. We do this by creating interactive virtual worlds, forensic animations, custom interactive software solutions, serious games and virtual reality experiences on PC and mobile devices.

We are a small, fast-moving company and you will work on all aspects of our development across a range of diverse technologies. We aim to build high quality products and deliver code that we can be proud of. The role will provide challenging problems to solve and give opportunity to grow, learn and pass on your skills to other developers. You will be the leader of our development team and work closely with artists and engineers on simultaneous projects.

You will be enthusiastic, friendly and adaptable. You must be a dedicated programmer, self-motivated and committed to developing code that is simple, maintainable and well-tested. You should be prepared to learn on the job at a fast pace and lead by example.

Good communication skills are essential, as is a minimum of 8 years' professional experience with at least 3 in a lead role. Demos and examples of work are highly regarded. You must be willing to learn other languages and technologies as we evolve.

Essential Experience

C++ or C#
Game Engine (Unity3D preferred but not essential)
Involvement with all stages of software development from product inception through to software release management
Project scoping and development of technical specifications and design of core systems
Writing technical documentation to ensure quality, effectiveness and appropriateness of all engine code
Project management including budget and schedule development and tracking
Management of a team of programmers, delegating work and delivering on schedule
Education

Bachelor's degree in Computer Science/Software Development/similar or equivalent demonstrable industry experience
Desired Experience

Games development
Virtual/augmented reality
Mobile app development
Web application development
Cloud servers
Databases and data management
Simulation development
Software release and support
Other Requirements

Be able to work closely with the content development and engineering team leaders to understand requirements
Have excellent people management and communication skills, including tact and diplomacy
Be able to resolve conflicts and solve problems
Be approachable and listen to what people need and want, both from other disciplines and within your own team
Be able to inspire and motivate the development team to ensure that everything gets delivered on schedule, whilst still being hands on and responsible for individual tasks
Be self-motivated, and possess the ability to quickly learn and adapt to new processes on diverse projects
We are looking for a person with the right experience and skills who will work well with our team. If you would like to be considered, please send us a specific cover letter outlining relevant experience, resume and complete the screening questionnaire.

Only successful applicants will be contacted.

Please send resume via our seek link here:

https://www.seek.com.au/job/35053686?_ga=2.158503417.2133853763.1513221…

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