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Application Deadline Date:

--PAID POSITION – 3D ART/UNITY GENRILIST--

EMD Studio is looking for a Unity generalist to join our growing team to work on a new VR research project!
http://transformativemedia.swinburne.edu.au/studio/

 The Embodied Movement Design Studio (EMD) is a bespoke new creative technology studio located in Melbourne. The Studio investigates and proactively advances the artistic, cultural and commercial potential of movement-based interactive technologies such as AR, VR, XR, and robotics.

EMD Studio is located in Windsor, a few minutes’ walk from Windsor station.

The position is a short term contract starting as soon as possible and ending in mid-March 2020.

For more information on EMD Studio, please visit:
http://transformativemedia.swinburne.edu.au/studio/

General Duties:
Implementing and maintaining project systems and features.
Working effectively in a collaborative team environment.
Following EMD studio's standards and best practices.
Assisting and mentoring other employees in your area(s) of expertise.

Required Skills:
Experience working with 3d digital content creation packages, e.g. Maya, 3ds Max, Blender.
Experience in C# and .NET.
Experience with VR development (Vive, Oculus, and Mobile VR).
Good familiarity with the Unity game engine.
Knowledge of source control (Git, Source Tree).
The ability to write clear, performance-friendly and maintainable code with adequate comments.
Excellent time management skills.
Excellent communication skills.

Desirable Skills:
1 year(s) games and/or software development experience.
1 year(s) 3d content creation experience.
Alternative coding languages, e.g. C++, Python, Java.
Bachelor’s degree (or above) in relevant field
Self-taught applicants must be able to show functional demo code and or examples of programming and artistic work.

The perfect applicant would be able to both design and implement gameplay functionality in code and be able to create and implement art assets into the engine.

If this position sounds like you but you feel like you haven’t ticked all the boxes, please still get in touch.
On-site training in many areas will be provided as well as an endless supply of coffee!

Payscale is Swinburne Standard HEW 6 level 1 pro-rata:
Check here for more information: https://www.swinburne.edu.au/.../salar.../corporate-general/

How to apply:
Send your application via email to (EMDInfo@swin.edu.au) with the subject line “EMD VR Application – [Your Name]”
Attach your CV and provide links to examples of your work.

We encourage people from all backgrounds, experience levels and identities to apply.

Note: Due to government requirements, employees in a university must have a valid working with children’s check. (You don’t need one at the time of application, but to start work, you do)

(You must be eligible to work in Australia)

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Lecturer in Games and Interactivity

  • Faculty of Life and Social Sciences
  • Full-Time, Ongoing - Hawthorn campus
  • Academic A or B: $55,640 - $93,992 plus 17% Superannuation

Swinburne University of Technology is a large multi-sectoral and multi-campus institution with a stated mission to be a pre-eminent entrepreneurial university from the Asia-Pacific, thriving on new ideas and knowledge and exploiting its intersectoral heritage to create value for its stakeholders.

A unique opportunity has arisen within the Faculty of Life and Social Sciences. As a lecturer in Games and Interactivity you will work collaboratively with other staff to deliver units in Games and Interactivity and Digital Media programs. The position involves teaching, research and student supervision in the Games area. Research is likely to be situated in the design and development of games with practical outcomes as the main focus.

You will have the opportunity to contribute your existing expertise in games theory and culture, game art and design with a suite of technical and management skills that would form the basis of lab and practical subjects.

Skills and Experience
To be successful in this role, you will need to:

  • Demonstrate solid experience in tertiary teaching
  • Possess a PhD or equivalent in a relevant field, or substantial progress towards a PhD
  • Demonstrate a strong ability to deliver high standards of interpersonal and communication skills
  • Be able to work both independently and collaboratively in a multi-disciplinary environment

Benefits
As a Swinburne staff member you will be entitled to many benefits and opportunities including 17% superannuation, salary packaging options, onsite child care, gym, Employee Assistance Program as well as discounts on private health insurance, newspaper subscriptions, movie tickets, transport, computers and software.

To find out more about the extensive benefits offered to Swinburne employees please visit: http://www.swinburne.edu.au/corporate/hr/swin/benefits/index.htm

How to Apply
Swinburne encourages applications from Indigenous people, people from culturally and linguistically diverse backgrounds, people with disabilities, women and men.

Go to http://www.swin.edu.au/jobs to start an application and submit your resume, cover letter and response to the Key Selection Criteria, as listed in the Position Description below.

Please do not email or send paper applications, all applications must be submitted online.

For further information about the position, please contact Karen Farquharson by email kfarquharson@swin.edu.au or phone: (03)9214-5889
If you are experiencing technical difficulties with your application, please contact HR Reception on 03 9214 4616.

Refer to Position Number: 24918
Applications close 5pm, Thursday 5th April 2012

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InnerSpace is an exhibition for and starring new videogames and the people who make them. Games include 'Captain Forever' by Jarrad "Farbs" Woods, 'Hazard' by Alexander Bruce and the final year projects of Swinburne Games and Interactivity graduating class of 2010.

Hosted at ScreenSpace, Melbourne's most media friendly gallery.

Screen Space
Ground level / 30 Guildford Lane
Melbourne, Australia

Opening: 2nd December - 6 - 8pm

Exhibition Continues: 3 - 18 December 2010

Opening Hours: 12 - 6pm Wednesday - Saturday

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Submitted by anonymous (not verified) on Mon, 19/02/07 - 11:23 PM Permalink

  • 1. sh0v0r - Wed, 21 Feb 2007 18:34:59ZAll the people with the industry experience, lack the qualified experience in tertiary teaching.

    They would likely be horrible teachers or good teachers with superficial games industry experience.

    Good luck finding someone that satisfies the criteria!

  • 2. Anonymous Coward - Wed, 21 Feb 2007 19:17:0ZAhhh, there are people like me that are qualified secondary school teachers (year 11 and 12 business subjects) who taught for a couple of years and before jumping ship and working in games for the past 11 years :)

The Faculty of Life and Social Sciences currently seeks a Lecturer in Games and Interactivity. The position is responsible for preparing and delivering tutorials, lectures and seminars, development of subject and course material, participation in the preparation of a refereed journal and providing advice and supervision to postgraduate and honours students.

The successful applicant will possess games industry experience, a tertiary qualification and progress towards completing a relevant higher education degree; demonstrated experience in tertiary teaching, exceptional organisational and administration skills, high level communication and interpersonal skills and computer proficiency with MS Office packages.

Position Number: 24257
Salary: Academic Level A, $44,344 - $60,005
Appointment Duration: Full-Time, Fixed-Term for 3 years
Applications close: 5pm Thursday 1 March 2007

For position information and to apply online please visit: www.swinburne.edu.au/jobs

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