Visual Effects Artist

FX Artist - Luma Pictures - Melbourne

Are you an FX Artist?

You can

- Light and render FX passes for specific shots using developed FX rigs
- Develop rigs/techniques to implement and optimize approved looks
- Produce look tests based on provided reference materials
- Create tools and scripts to facilitate workflow
- Understand one of the following applications: Maya / Houdini / Realflow / Krakatoa / Fume

You have

Character Designer / Concept Artist - Luma Pictures - Santa Monica

Are you a Character Designer / Concept Artist?

You Can

- Work closely with a small creative R&D team
- Conceptualize ideas, research looks, create original characters and design new worlds
- Deliver a good range of aesthetics, from detailed designs to stylized looks
- Work in sketch form for fast iterations as well as fully painted concept ready for modeling

You Have

Character Modeler / Lighter

Are you a Character Modeler / Lighter?

You Can

- Work closely with a small creative R&D team
- Conceptualize ideas, research looks, create original characters and design new worlds
- Take a 2D character all the way from modeling to lighting
- Model and texture the asset based on 2D artwork and retain its artistic integrity
- Experiment with many looks, surfaces, textures, etc from more abstract painterly finish to fully modeled detailed
- Elevate our designs and bring them to life in exciting and inspiring ways

You Have

Roto / Paint Artist - Luma Pictures - Melbourne

Are you a Roto / Paint Artist?

You can

- 2D tracking
- Matte extraction
- Rig removal / paint fixes
- 3D camera projections
- Clean plate creation
- Grain matching
- Spline based roto creation
- Sophisticated shape creation and editing
- Shape animation (by hand and w/ trackers)
- Shape compositing, fill modes, opacity settings
- Compositing roto, plate and color correction nodes to create, render and review color-overlay roto check

You have

Roto / Paint Artist - Luma Pictures - Santa Monica

Are you a Roto / Paint Artist?

You can

- 2D tracking
- Matte extraction
- Rig removal / paint fixes
- 3D camera projections
- Clean plate creation
- Grain matching
- Spline based roto creation
- Sophisticated shape creation and editing.
- Shape animation (by hand and w/ trackers)
- Shape compositing, fill modes, opacity settings
- Compositing roto, plate and color correction nodes to create, render and review color-overlay roto check

You have

Model / Texture Artist - Luma Pictures - Melbourne

Are you a Model / Texture Artist?

You can

- Do polygonal modeling of creatures, props and environments from photo reference
- Optimize UV's for maximum efficiency
- Develop multilayered photo-real textures for use in multi pass rendering
- Understand pipeline based productions and multi-pass rendering methods

You have

- Ability to take direction
- A team player mentality with a ‘get it done’ attitude
- Communication skills
- A keen eye for fine detail, age, and narrative when painting textures
- An eye for realism

Compositor - Luma Pictures - Melbourne

Are you a Compositor?

You Can

- Composite both digital and live action elements to create groundbreaking visual effects shots for blockbuster films
- Collaborate with fellow artists and supervisors to meet challenging production deadlines
- Understand stereo (3D) and anamorphic compositing in Nuke
- Understand 3D multi-pass rendering techniques and colorspace concepts

You Have

- Knowledge of Nuke
- Communication skills
- A team player mentality with a 'get it done' attitude
- Ability to work in high-pressure environment