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  • Available for 3D character designs and cover art. Contact: deanbowenart@gmail.com
  • Available for 3D character designs and cover art. Contact: deanbowenart@gmail.com
  • Available for 3D character designs and cover art. Contact: deanbowenart@gmail.com
  • Available for 3D character designs and cover art. Contact: deanbowenart@gmail.com
  • Available for 3D character designs and cover art. Contact: deanbowenart@gmail.com
  • Available for 3D character designs and cover art. Contact: deanbowenart@gmail.com
  • Available for 3D character designs and cover art. Contact: deanbowenart@gmail.com
  • Available for 3D character designs and cover art. Contact: deanbowenart@gmail.com
  • This is another personal project done for my portfolio. I've always loved to play arcade games with my friends back in the 90's, and "Captain Commando" was one of my favorite titles. This is my take on him! I had a lot of fun working on this one, very nostalgic! I hope you guys enjoy it! Tools used: Zbrush / Maya / Substance Painter / Marmoset Toolbag Polygon count: 47.9k tris Maps size: 4k
  • A traditional samurai from the Heian period, captured within Unreal Engine 4.