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  • Posted by Jett Sutherland
    renders i made while working on a gamejam with my exits filled with inside jokes and other references
  • Posted by Jett Sutherland
    ive been listening to less than by nine inch nails too much so the music video compelled me to make this
  • Posted by Jett Sutherland
    im not gonna lie im just trying to fill out my portfolio i love wizards i wanted to do something inspired by like. those weird huge wizard telescopes 
  • Posted by Jett Sutherland
    3D renders i created to be used in my games project assignment for uni - we made a dating sim taking place at a university 
  • Posted by Jett Sutherland
    for my first CGI Environments assignment, i was required to make a stylized low poly outdoor environment 
  • Posted by Jett Sutherland
    just some practise to get back into the swing of things modelled in Maya and rendered with Arnold
  • BaseMesh modeled in Maya, Sculpted and textured Zbrush, retouched in Photoshop...
  • Modeled and detailed in Maya, Textured in Photoshop
  • Concept is taken from http://zacretz.blogspot.com.tr/ .... I think this guy is awesome... I changed it little bit... Base Mesh modeled in maya, detailed in Zbrush and textured in photoshop...
  • Base mesh modeled in maya, sculpted and textured in Zbrush, retouched the texture in Photoshop.
  • Pen and Ink Concept Sketch
  • Pen & Ink Architectural Sketch Digital Rendering in Photoshop.
  • Pen and Ink sketch done at nominally A4 size. The image was scanned at 300 dpi, then loosely digtally painted in Photoshop CS6. Image by NGI Design Visualisation Ph: 61 7 3393 5338 nigelgough.com/