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  • Posted by Jett Sutherland
    renders i made while working on a gamejam with my exits filled with inside jokes and other references
  • Posted by Jett Sutherland
    ive been listening to less than by nine inch nails too much so the music video compelled me to make this
  • Posted by Jett Sutherland
    im not gonna lie im just trying to fill out my portfolio i love wizards i wanted to do something inspired by like. those weird huge wizard telescopes 
  • Posted by Jett Sutherland
    3D renders i created to be used in my games project assignment for uni - we made a dating sim taking place at a university 
  • Posted by Jett Sutherland
    for my first CGI Environments assignment, i was required to make a stylized low poly outdoor environment 
  • Posted by Jett Sutherland
    just some practise to get back into the swing of things modelled in Maya and rendered with Arnold
  • The sorceress gazed into the flame, reading every flicker and fall of its fiery dance. She finally had the Tigris Magicka, the scroll that would give her the answers. The powerful tiger spirit sat before her with a glimmer of mystery in his eye as she lifted the scroll to begin the incantations.
  • Character concept/illustration of a maiden of the winter tundra.
  • This was an environmental concept for a short game project I worked on early 2014. The initial concept was an arctic land full of frozen rivers, bridges of ice and structures carved from glaciers.
  • This image is a character concept exploration. She dreams of flight and there is a little inspiration drawn from the mythological harpy.
  • This is one of the finished propaganda and advertising signs done for the game Orcward. Orcward is a transport management game with a fantasy twist where the player manoeuvres a clan of Orcs throughout floating sky islands and to the battleground below. one of the key ways to influence your Orcs to fight is through the usage of propaganda and advertising that can be placed around the game world.
  • This is a concept painting done for the game Orcward that I have been working on this last trimester. Orcward is a transport management game with a fantasy twist where the player manoeuvres a clan of Orcs throughout floating sky islands and to the battleground below. This image was a scene setting concept and can also be found in the Orcward art bible I created to accompany the game.
  • This is a concept sketch done for the game Orcward that I have been working on this last trimester. Orcward is a transport management game with a fantasy twist where the player manoeuvres a clan of Orcs throughout floating sky islands and to the battleground below. This image was an initial concept for how the islands stations would work and can also be found in the Orcward art bible I created to accompany the game.
  • This is an early concept painting done for the game Orcward that I have been working on this last trimester. Orcward is a transport management game with a fantasy twist where the player manoeuvres a clan of Orcs throughout floating sky islands and to the battleground below. This image was an initial concept to set the scene of the world the game exists in. It can also be found in the Orcward art bible I created to accompany the game.
  • Some recent work created for my portfolio.
  • We recently designed the great match and connect puzzle game for Facebook called Magic Drops. Our work included: map design; characters design and animation; effects animation; GUI and icons design;