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  • Posted by Zoe McNeany
    Set of stylized Asteroids created as environment props for "Max Mustard" From Toast Interactive. 
  • Posted by Zoe McNeany
    Prop Model of a target & target activated blockade wall used in "Max Mustard" by Toast Interactive. 
  • Games developers!! If you haven't checked out our Developer Services page, I highly recommend having a look to see what's available. We've got some really incredible world class locally-based audio services listed there, and all of them want to work with you! They include: Emily Industries (Brütal Legend, Costume Quest, BioShock) Kpow Audio (LA Noire, The Banner Saga) Resonance array (original music for Terraria) ...and a whole lot more. They're all great. Feel free to listen to a whole bunch…
  • Flat Earth Games, a new indie games developer based in Sydney are working on a project which will please any of you who thoroughly enjoyed playing Civilization, Transport Tycoon, or Lightspeed in the 90's. The guys behind Flat Earth Games, Rohan and Leigh Harris, grew up playing those titles and they're planning to bring the exploration and crafting gameplay of those titles back with an added touch of building and strategy to their game mix. (Rohan Harris) “These things have always held a…
  • As one of the more prominent indie developers in Australia, Melbourne-based Brawsome probably get a whole lot of questions from graduates and start-up hopefuls thrown at them on how they went about figuring out all this indie development stuff. Founder and chief Brawsome guy, Andrew Goulding, has seen fit to write a highly informative response to the latest enquiry on their business model, how they approached marketing, and their decisions and strategies with the hopes of sharing this valuable…
  • Since the release of Team Bondi's L.A Noire last year, Hollywood has decided to respond by bringing 40's period crime drama back to our screens in a HUGE way, one year on. First off, there's Frank Darabont who is currently developing a TV series called L.A Noir for 2012. While it has no connection to Team Bondi's game despite having a near identical title, could it be that the famed Green Mile and The Shawshank Redemption director was more than a little bit influenced by L.A Noire before taking…
  • Fresh from the announcement of his new mobile game development studio one month ago, games industry veteran and ex-Halfbrick Studios developer, Tony Takoushi, discusses the main concern for all iOS developers - Apple's App Store is way too crowded, and it's getting increasingly difficult to get your title noticed. Tony's new studio, Total Arkade studios, launched their first game release, a word-based action puzzler called AbraWordabra, to consistently positive reviews with an average score of…
  • The early bird offer for Gametech (19 & 20 June, Sydney Luna Park) ends this Friday 18 May, so if you have not already booked your tickets you will save up to $200 if you do so by 5pm Friday. Gametech is the only event convening all segments of the interactive entertainment space – these are 2 days you and your team cannot afford to miss, therefore when registering 3 delegates you can send a 4th delegate for free. Quote code ASO10 to save a further 10% of the early bird ticket price! How to…
  • Stephan Schutze's phenomenal Sound Librarian is a high quality audio resource for any form of media production or for educational purposes. It's quite an expansive catalog of sound effect libraries which has been licensed by the likes of Electronic Arts who have it available for use in their entire studio chain worldwide. Stephan has been an incredible supporter and member of the local independent games development community, and the fantastic news coming out this week is that due to the…
  • Sorry Canberra, you now have one less indie studio based in your territory. Irrational Games co-founder, Jonathan Chey, has made the move with his new indie studio to the fine city of Sydney. Things are getting a bit more serious for the Card Hunter developer as they're also busily setting up an actual studio too. From the latest entry in their blog... Yeah, there's a bit of spare room in here at the moment, but hopefully we'll be adding some more people as the year goes by. That's Ben there…
  • When: Tuesday, 22 May 2012 Where: The Arthouse Hotel 275 Pitt Street Bits & Pieces is a night of playtesting games, swapping game development war stories and chilling at the Arthouse Hotel! NOTE: This time we are downstairs in the larger Gallery Bar! We even get a stage :) Never been to a Bits & Pieces before? Upstair Studios did a fantastic job capturing the feel of the event: http://www.youtube.com/watch?v=w3GFRQQqhvQ More details and RSVP at the Meetup group here: http://www.meetup.…
  • Letsmakegames have announced the return of What's Up Pitches?!, their lightning paced 3-minute game dev presentation pitching event, for 2012. New for this year is the Video Pitch. If you can't attend What's Up Pitches?! in person because you're located remotely or out-of-state but you'd like to pitch to the Perth games development community, then here's your chance to still get involved. Simply register at Letsmakegames.org then send the organisers the video link of your pitch and you're set…