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  • Posted by Jett Sutherland
    renders i made while working on a gamejam with my exits filled with inside jokes and other references
  • Posted by Jett Sutherland
    ive been listening to less than by nine inch nails too much so the music video compelled me to make this
  • Posted by Jett Sutherland
    im not gonna lie im just trying to fill out my portfolio i love wizards i wanted to do something inspired by like. those weird huge wizard telescopes 
  • Posted by Jett Sutherland
    3D renders i created to be used in my games project assignment for uni - we made a dating sim taking place at a university 
  • Posted by Jett Sutherland
    for my first CGI Environments assignment, i was required to make a stylized low poly outdoor environment 
  • Posted by Jett Sutherland
    just some practise to get back into the swing of things modelled in Maya and rendered with Arnold
  • Scott Lloyd Shelly from Brisbane audio service, Resonance array, is currently holding an IAMA community question thread on Reddit.com. The extremely talented composer has worked on projects like Bouncer Boot Out by fellow Brisbane indie developer, 5th World Media, but he's perhaps most well known for producing the soundtrack to the extremely popular indie game, Terraria. When asked about how he got involved with Terraria, he answered... Hi - glad you like the music - ReLogic would have to make…
  • Electronic Arts have announced Mass Effect Infiltrator for mobile iOS devices, describing it as a companion to their upcoming and highly anticipated game, Mass Effect 3. From EA's the press release... "Take the all-out galactic war in Mass Effect 3 on-the-go with Infiltrator, a fully-featured iOS third-person shooter showcasing stunning graphics and authentic weapons and powers from the Mass Effect series." "Inspired by the deep and immersive Mass Effect 3 universe, in Infiltrator players will…
  • VENUE Museum of Sydney, Phillip and Bridge Street Wednesday, February 15, 2012 from 3:00 PM to 5:00 PM (GMT+1000) Speakers Leni Mayo, Founding Investor, 99designs Shainiel Deo, CEO, Halfbrick Simon Goodrich, Co-Founder Portable Never has it been easier to come up with an innovative product idea and deliver it to the world. This February, Portable is proud to present Product Design 2012. In a two hour salon style presentation we will be exploring the complexities of conceiving, designing,…
  • When: Tuesday, 14 February 2012, 7pm until 10pm Where: Bank Hotel - Newtown 324 King St, Newtown, nsw 2040 (from the IGDA Sydney event page) Dan Graf is leaving us for a season to follow his dream at Halfbrick... The glow of Game Jam is fading... A summer of game design flings draws to a close... But there are far too many games to be made to waste time mourning the prototype that got away! Join us for a drink, meet other local devs and wish a fond farewell to the man who made IGDA Sydney a…
  • PALGN, an Australian based gaming news / community website established in 2003 is apparently in the shitter. A lack of transparency, communication, and any real action from PALGN's new owner to fix the site's long standing technical problems has meant that PALGN's passionate team of volunteer editors have walked off, never to return. There will be no more articles, news updates, or reviews from them after Friday (today), and it's a damn shame because it shouldn't have ended this way. While I'…
  • Putting Australia and New Zealand are on the global serious games map Simulation Australia and the Serious Games Consultancy, in association with the International Serious Games Showcase & Challenge present the inaugural SimTecT Serious Games Showcase & Challenge – Australia & New Zealand at SimTecT 2012 Dates 27/01/2012 - We will begin accepting entries for submission. 30/03/2012 - All entries must be entered by this time. 01/05/2012 - Finalists will be notified via e-mail. 20/06/…
  • personal work w/Photoshop
  • When: Tuesday 21 February from 6pm Where: The Order of Melbourne Melbourne's Gobal Game Jam this year was a phenomenal success. Over 100 developers participated for the Global Game Jam in Melbourne, making it one of the largest sites taking part in the annual world wide event. Melbourne's GGJ received great support by some fantastic folks from the Melbourne games development scene and managed to garner some media attention and publicity to boot. Of course, the result of such a huge amount of…
  • We've received multiple reports of massive layoffs at SEGA Studios Australia. The Brisbane based studio is known to be developing the multi-platform London 2012 - The Official Video Game of the Olympic Games . Established as The Creative Assembly Australia in 2002 and more well known for their work on Medieval II: Total War, and its expansion, Medieval II: Total War Kingdoms, it's been reported that the studio has layed off 37 employees today. Sega Studio Australia employees have expressed in…
  • Runner up entrants for the Unity Flash in Flash Creation Contest is a two man team consisting of Brendan Watts (Programmer) and Shawn Eustace (Artist). While the Grand Master prize of $20,000 went to fellow Brisbane developer, Cameron Owen, the team achieved the next best placement as runner ups with their highly addictive game, Ski Safari. For their efforts, Brendan and Shawn receive $1,000, full licenses for Unity Pro with iOS Pro worth $3,000 (USD), and an iPad 2. If you haven't tried out…