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  • Posted by Jett Sutherland
    renders i made while working on a gamejam with my exits filled with inside jokes and other references
  • Posted by Jett Sutherland
    ive been listening to less than by nine inch nails too much so the music video compelled me to make this
  • Posted by Jett Sutherland
    im not gonna lie im just trying to fill out my portfolio i love wizards i wanted to do something inspired by like. those weird huge wizard telescopes 
  • Posted by Jett Sutherland
    3D renders i created to be used in my games project assignment for uni - we made a dating sim taking place at a university 
  • Posted by Jett Sutherland
    for my first CGI Environments assignment, i was required to make a stylized low poly outdoor environment 
  • Posted by Jett Sutherland
    just some practise to get back into the swing of things modelled in Maya and rendered with Arnold
  • Congratulations to our good friend, Yug, on his announcement for the opening event of the new Mana Bar in Melbourne. It's been a long time coming and I'm sure it involved a whole lot of hard work, but I'm certain there are plenty of gamers as well as games developers in Melbourne who'll be more than anxious to have the Mana Bar become their favourite new local watering hole. The Mana Bar Melbourne launches Saturday, 16th of July 2011, and promises hourly prizes, giveaways, live entertainment…
  • The International Game Developers Association (IGDA) is looking to thoroughly investigate Sydney based games developers, Team Bondi, due to the accusations of an intense crunch work policy and aggressive management raised by the eleven anonymous ex-Team Bondi developers who contributed to the investigative IGN article on the seven year long development of L.A Noire. The reports of the overly excessive crunch time, which included more than 100 hour work weeks, has caused industry outrage. The…
  • After two years of part-time development, Adelaide independent games developers, Binary Space, have opened up an Indie GoGo page seeking contributions to fund further development Class 3 Outbreak as full-time games developers. This looks to be the next big step for Binary Games and the development of their unique zombie survival shooter. Binary Space are certainly no strangers to games development, both Jay Weston and Saxon Druce having worked many years at Ratbag games in the past. They made a…
  • It looks like another round of bad PR is set for local developer, Team Bondi, with a new article published by IGN that focuses on the work conditions and development issues at the Sydney based games developer during the seven year long stint on their critically acclaimed detective thriller game, L.A Noire. The long hour crunch times, employee churn rates, and development issues at Team Bondi have been been raised a fair few times in our own comments areas on tsumea. Inspired by those comments,…
  • (From Freeplay) The Freeplay Independent Games Festival today announced that the Freeplay Awards are open for submissions for the 2011 awards to once again celebrate the best in Australian independent, artistic, and creative development. Categories for the 2011 Awards include: Best Game Best International Game Best Design in a Game Best On-Paper Design Best Art in a Game Best Concept Art Best Technical Innovation Best Game Writing Best Audio The 2010 awards drew more than 50 entrants from…
  • Team Bondi's 4 million+ selling detective thriller game has been announced as coming to the PC this fall (that'd be Spring for us) by Rockstar Games. Since its May release, L.A Noire has shipped around 4 million units thus far. It took the honours as the fastest selling new game I.P in the UK, nabbing the #1 sales charts position for three consecutive weeks in that region, and holds an impressive 89 out of 100 average score on Metacritic for both PS3 and Xbox360. The PC version was built by…
  • One of the big showcases at e3 this year was a game called World of Tanks. If you were lucky enough to attend the show, you couldn't have missed the large promotional tanks placed outside and within the e3 conference halls. They gave a very mighty impression. World of Tanks is a team-based massively multiplayer online game consisting of more than 90 historically accurate armored tanks from the mid-20th century. It's a free-to-play title which features micro payments for premium items such as…
  • Laura Parker from Gamespot AU has covered one of the panels from the two day Gametech 2011 conference which ended yesterday. The panel consisted of Tony Lawrence (general manager at 2K Marin and president of the Game Developers Association of Australia), Tom Crago (CEO at Tantalus Interactive), and Cari Callewaert (lead unity evangelist at Unity Technologies). The panelists discussed the current state of the Australian games industry and acknowledged the hardships it has been experiencing in…
  • School Holiday Program at Victoria University – Games Development and Digital Media Victoria University are pleased to announce an exciting School Holiday Program that caters to year 9-12 students, who are either simply interested or considering a career in the area of Games Development or the broader Digital Media industry. The Holiday Program consists of two short ‘taster’ courses which will provide students with the opportunity to learn some key, industry standard, 3D computer graphics…
  • Hi all! I'm new here, just posting some of my work from my website. Will post new works as they come. I am open to any feedback on how to improve! :D