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  • World class handheld games developer, Firemint, have released their first game on Apple handheld hardware called The Sims DJ. And while it's not exactly for the eagerly anticipated iPhone, it's a testament to the capabilities of Firemint and yet another great milestone for the Melbourne based developer. And while we're looking forward to what they're going to accomplish on the Nintendo Wii, I thought it would be great to find out more about The Sims DJ, and what Firemint thought of developing…
  • The local games industry had a presence at Gen Con Australia which was held in Brisbane this weekend, and the Courier Mail had a write up about it with independent Brisbane games developer, Halfbrick Studios. Halfbrick Studios CEO, Shainiel Deo, talks about the humble beginnings of their studio, and the growing industry in Queensland. From the Courier Mail... "It's still a relatively small industry in Queensland, but it's growing and it's growing rapidly, globally," Mr Deo said. "Australia is…
  • AustralianGamer have an interview with Senior Associate Producer, Jeff Outlaw, who works over at Pandemic Studios Brisbane. Jeff outlines what his job entails, how he got into the industry, and all the good and bad about working in games development... My current title is Senior Associate Producer, and I handle the Animation and Design teams. On our project, an Associate Producer's role it to facilitate communication among different teams within the project. We help to coordinate schedules,…
  • Mick has posted some informative news that Stephan Conroy will be on the ABC next week, noting that this would be a great opportunity for folks to hound him about a fair tax incentive for the local games industry during an audience question and answer session. Mick's detailed how you can get some questions to him so I'll post his message below... Hi All, I've just been watching Q&A on ABC and it appears that Stephan Conroy, the Minister for Broadband, Communications and the Digital Economy…
  • Press Release Qantm College announced yesterday that FEE‐HELP is now available for eligible students undertaking degree courses. FEE‐HELP is a loan scheme which assists students to pay all or part of their tuition fees. The Australian Government pays the student's tuition fee to the College on behalf of the student, and students begin to repay their FEE‐HELP debt to the Australian Government once their income reaches a prescribed threshold. Guy Chandler, General Manager, made the following…
  • Interiors to an Ancient Atlantean Ossuary and Library deep within the frigid depths of Mt Crom in Cimmeria
  • Digital distribution was supposed to solve a lot of things, and make software purchasing a hell of a lot more conveniant in the process. And while it remains conveniant for many people, the new model seems to have hit a major snag as game publishers and now software developers are a bit resiliant to charge the same prices to consumers in different regions around the world. News.com.au reports that Australians are paying up to five times for the exact same software offered elsewhere. From News.…
  • The guys from AustralianGamer have another studio tour up on their site, and it's with none other than Tantalus Interactive! The guys talk about the success of Tantalus's million plus selling title, Pony Friends, before they're whisked away for a studio tour of the three-levels of occupied Tantalus territory at the Tea House. A special preview of the new Spyro game for the Nintendo DS was given before everyone sat down for an interview with Tantalus CEO, Tom Crago. Of course, Spyro takes up the…
  • Australia's friendliest Game Studio is growing and has moved to their new offices right in the heart of Melbourne with a brand new fit-out for 130+ staff plus huge kitchen, games room, and a rooftop entertainment area that has views across to the Bay one side and the MCG the other! With multiple new projects signed for the Wii, Xbox 360, and PS3, we need passionate and talented programmers to start as soon as possible. And yes, as the headline says, Big Ant Studios shall pay immediate sign on…
  • Video Gamer has a rather sneaky interview with Melbourne developer, Bue Tongue, on their innovative Wii console game, De Blob. The interviewer threw numerous issues concerning the colourful puzzle action game which handled quite eloquently by Blue Tongue lead producer, Nick Hagger, whether it was about the release date of De Bob being pushed back to later this year, the previous frame rate issues, the failure of other third party puzzle games for the Wii, and even what Blue Tongue are working…