18 April 2006, Melbourne, Australia
Melbourne, Australia, 10 April 2006 - Dissecta presents "GDC Dev Focus: Latest from the USA," to be held 18th April in Melbourne. The event is an opportunity for local game industry professionals and enthusiasts to understand some of the key issues and trends raised at the recent Game Developers' Conference held in San Jose, USA in March.
Dissecta is pleased to confirm three presenters for GDC Dev Focus: Latest from the USA: Brett Paterson, CEO and Lead…
America's Army has been an incredibly successful recruitment tool for the armed forces in the U.S. The FPS video game proven to be a low cost alternative to TV and other media to promote the military. Australia has jumped on the idea and brought out a game of their own to get people interested in a career in the Australian Defence Force...
"Piloting the F/A-18 Hornet, you will take part in a strike mission on an enemy airfield to render it inoperative. The enemy quickly responds by launching…
Anyone read up on the recent news about the proposed ban of selling violent games to minors in Michigan (America) being shot down because it was deemed unconstitutional? Just to refresh your memory...
"A US District Court judge has ruled that a law in the state of Michigan banning the sale of violent video games to minors is unconstitutional.
Federal District Judge George Caram Steeh issued the ruling in Detroit and said in court documents that video games were protected under the US…
Micro Fort? Canberra is looking to fill some new positions:
Art Director (Canberra)
Micro Fort? Canberra is expanding their current team for an exciting new action MMOG title. We are seeking an Art Director whose vision, strong artistic skills and leadership will deliver beautiful game art from both in-house artists and through outsourcing.
Lead Artist (Canberra)
Micro Fort? Canberra is looking for a lead artist who has strong artistic and technical skills in all the core art disciplines.…
(from the forum)
What I wondering is if there any people out there who might be interested in joining AustralianGamer.com as potential reviewers/previewers/representatives/characters on the site. It's not a real job, more of a hobby, but potentially it could lead to interesting things down the track.
We are more interested in people with interesting 'personalities', from different states, and who own at least a few differnet systems. If you're interested, shoot me an email at yug@…
For more information, please visit the Supanova website, or the IGDA Brisbane Forum!
Saturday
Queensland Games Stage
QG Area Events
continuous throughout the weekend
10.00
Character concept art competition opening
Sponsored by QANTM
Bring your talent and skills, explore your passions and enter the Queensland Games character and concept art competition – this takes place in the stage area!
Open to all ages
10.30
We…
*** Update ***
Huge thanks to Truna for sending in the completet time table for the Queensland Games Stage part of Supanova. If you're planning to go (and why wouldn't you, it looks like an awesome event!), be sure to check out here to see what's on and when!
Truna is also looking for a few "unbearable extroverts who like dressing up and throwing newspaper balls at each other to play a little location based number based on red vs blue !" at the expo, so if you want to volunteer for that, or…
The Queensland Business Review have a news article on the Queensland presence at the upcoming E3 conference. The contingent of developers from Queensland include Pandemic Studios; THQ Studios Australia; Krome Studios; Auran; Halfbrick; Fuzzyeyes Studios; Qantm; Creative Assembly; and, Velocity Brisbane...
Information Technology Policy Minister Chris Cummins announced $49,800 funding for the Games Developers Association of Australia (GDAA) to ensure a Queensland presence at the Electronic…
The School of Information Technology at Murdoch University is pleased to announce that the Joint International Conference on CyberGames and Interactive Entertainment 2006 (CGIE2006) will be held on 4-6 December 2006 in Perth, Western Australia. This is a joint international conference on CyberGames 2006: International Conference and Exhibition on Games Research and Development, and IE 2006: The Third Australasian Conference on Interactive Entertainment. This joint international conference is…
AustralianIT have an interesting article looking at the lack of Government incentives for the local games industry, with the outlook being grim if much more support isn't forthcoming. Contributing to the argument is Bill McIntosh from Torus Games, Robert Walsh, chief executive of of Krome Studios, Luke Carruthers, chief executive of Imaginary Numbers, Team Bondi director Brendan McNamara, and Game Development Association chief executive Evelyn Richardson...
"We have a 12-month window to…