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  • Posted by Jett Sutherland
    renders i made while working on a gamejam with my exits filled with inside jokes and other references
  • Posted by Jett Sutherland
    for my first CGI Environments assignment, i was required to make a stylized low poly outdoor environment 
  • Posted by Jett Sutherland
    3D renders i created to be used in my games project assignment for uni - we made a dating sim taking place at a university 
  • Posted by Jett Sutherland
    im not gonna lie im just trying to fill out my portfolio i love wizards i wanted to do something inspired by like. those weird huge wizard telescopes 
  • Posted by Jett Sutherland
    ive been listening to less than by nine inch nails too much so the music video compelled me to make this
  • Posted by Jett Sutherland
    just some practise to get back into the swing of things modelled in Maya and rendered with Arnold
  • Anonymous
    Caroline Booth Auckland-based Media Design School has introduced a new qualification for budding game developers - the Diploma of Interactive Gaming. This 32-week diploma is designed for students who want to pursue game programming study at an undergraduate level, and leads to the Graduate Diploma of Game Development. "The new Diploma of Interactive Gaming enables students to fast track their way into the games business," says Caroline Booth Media Design School"s Marketing Communications…
  • I'm sure we'll be hearing more about Ratbag's demise in the next few days and weeks as the news circulates around media. The Advertiser, a newspaper that's focused on South Australia, has picked up on what's known so far. They report... THE Adelaide-based game developer formerly known as Ratbag will be closed down by its Chicago-based owners just five months after it was bought for more than $7 million. Sources close to the company said U.S.-company Midway Game's worldwide studios senior vice…
  • Thanks to Livewire for posting about this in the forum. More news of Midways closures is reported on Gamasutra.. According to independent sources close to the company, publisher Midway Entertainment has announced to its staff that it will be closing both its San Diego and Australian development offices, resulting in significant layoffs. Midway's most recent financial results included a large quarterly loss of $29.1 million, and had predicted a financial year loss of $95 million, and the…
  • Intrigue are calling for those that may be interested in a new-venture, a true next-generation console title that has been planned to be next-gen from day one, unlike many that are merely patched up current-gen projects seeking funding for PS3 and XBOX-360 development from publishers. To show their interest and apply with Intrigue - in strict confidence - about the opportunities at Intrigue and on our initial next-gen console title. We are looking for experienced professionals for the most part…
  • The Academy of Interactive Entertainment Ltd (AIE), owner of the yearly Australian Game Developers Conference (AGDC) has announced that it will stop running its major Australasian conference event, held this year in Melbourne from December 2 to 4, in order to allow the Game Developers Association of Australia (GDAA) to build a brand new industry conference. "The GDAA recently informed the AIE that it no longer wishes to support the AGDC and that it wishes to run its own industry conference"…
  • No official statement released yet, but sadly it's true. Midway is shutting down Rat Bag Games after only having bought out the studio four months ago for $7 million. Founded as Emergent Software in 1993, Ratbag Games released the widely acclaimed post apolcalyptic racer called "Powerslide" in 1998. In recent years, it had established a niche for dirt track racing games on the PC and Playstation 2. The closing down of South Australia's largest game developer has to be a serious blow to the…
  • Anonymous
    Government today announces backing for world class motion capture facilities and doubles funding for trade events (Melbourne, Australia) - December 13, 2005 - The Game Developers? Association of Australia (GDAA) today applauded the Victorian Government?s commitment to establish world class motion capture facilities in the State, and the doubling of funds for trade events to further support the thriving electronic games industry. The announcement was made today by the Hon. Marsha Thompson…
  • A fine chap called Gordon 'Muun' Calleja has written his account of the Australian Game Developers Conference 2005 at www.mmorpgdot.com. His article includes a summary of the talks by the three keynote speakers, Rob Pardo from Blizzard Entertainment, Ian Livingstone from Eidos, and Greg Borrud from Pandemic Studios... "Greg gave a series of invaluable tips to pursuing the thorny path of the independent game developer. An important aspect to Pandemic's success was creating their own technology…
  • Anonymous
    Submitted by Amelia King FILM VICTORIA ANNOUNCES FUNDING FOR NEW MEDIA MARKETS If you are planning to attend any of the following new media markets Game Developers Conference, 20-24 March 2006 MILIA, 3-7 April 2006 E3 Expo or Conference, 9-12 May 2006 and would like to be considered for a Film Victoria International Travel Fund - Markets loan, you are encouraged to submit an application to the 9 January 2006 deadline. Guidelines and application forms are available on the Film Victoria…
  • More work on the Wookie Catamaran. All crits n comments welcome. Started a thread on this on the forums here if you want to follow the progress http://sumea.com.au/forum/forum_posts.asp?TID=3419 cheers, 3DnuTTa 3dnutta@gmail.com http://3dnutta.deviantart.com/