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  • (Thanks to Me109 for posting about this in the forum) Autodesk today announced that it has signed a definitive agreement to acquire Alias, a privately held developer of 3D graphics technology, for $182 million in cash. This acquisition will grow Autodesk?s expertise and offerings in the film and video, interactive games, media, Web, consumer products, industrial design, automotive, architecture and visualization markets. Autodesk anticipates that the transaction will close within the next four…
  • (For a brief, colourful overview, go here: http://acheron-design.net/Acheron-Artist-Job.pdf) Acheron Design, a Melbourne-based game development studio, is currently recruiting artists for an upcoming commercial PC game. We are looking for talented 2D and 3D artists to join our energetic team. Ideally, candidates will live in the Melbourne metropolitan region. Required skills: - High polygon 3D modelling skills - Good texturing ability - Experience with Adobe Photoshop or similar - Dedication…
  • Sony Computer Entertainment Ireland has today announced that Gaelic Games: Football?, exclusive to the PlayStation2 entertainment system, will launch across Ireland on November 11, 2005. For the first time ever, take to the field in a Gaelic football game fully licensed by the GAA and developed by IR Gurus using their unique AFL Rules game engine. Gaelic Games: Football? will allow players to play a single game or follow a full GAA season, including the National football league, Provincial and…
  • Next Generation has an interview with Krome Studios CEO Robert Walsh on changing publishers, keeping IP and the opportunities that come from it, and the transition to next-gen... "The easiest way to keep your IP today is to fund the entire project...." But he warns, "Today, if you aren't at least 50/50 invested in the product with a publisher, you probably aren't going to be able to keep the IP. There are some publishers, and Sony is a classic example, they have to own the IP. After the Crash…
  • Sound and Music in Games 25 October 2005 @ 7 pm to 8:30 pm, Melbourne At the Australian Games Innovation Centre (AIE Presentation Room) Heroes of the Pacific 22 November 2005 @ 7 pm to 8:30 pm, Melbourne Melbourne, 27 September 2005 - Dissecta announces two more events for 2005. In October Dissecta is running a Sound and Music in Games panel, while in November the developers of the just released game Heroes of the Pacific (Xbox, PS2, and PC) will discuss how they made it. Sound and Music in…
  • Auran, along with Korean partner, HanbitSoft, have invested $12 million and a team of 40 for over 3 years on a multiplayer online game that is set to compete with World of Warcraft. The Brisbane based developer predicts over $200 million in revenue for the first year of release. AustralianIT has more... Auran chief executive officer Tony Hilliam said the game, which was about a year away from release, would rival World of Warcraft, the present market leader from Blizzard Entertainment of the US…
  • MyVirtualHome, (developed by Auran) is now out! It's free on the cover of this month's Better homes and Gardens magazine. MyVirtualHome is... Fun, Easy-to-Use Home Design software for Everyone You don?t need to be an expert to create your dream home. Imagine being able to visualise and preview all your home renovation and decoration ideas in cutting-edge 3D. See Real Products Check out how real products will appear in your home. Access comprehensive information about products from leading…
  • The start of a model I'm working on for fun. Based very closely on the wookie catamaran in Episode 3 Working on this after work, time permiting. Any comments and crits welcome 3DnuTTa 3dnutta@gmail.com
  • Heroes of the Pacific flies onto PlayStation 2, Xbox and PC tomorrow, September 23rd. New all-action explosive video now online at www.codemasters.co.uk/heroes. It's time to take off and play your part in the fiercest airborne battles of World War II in Heroes of the Pacific, launching tomorrow, September 23rd, for PlayStation 2, Xbox and PC. Take a reconnaissance flight over to the game's website right now for the latest video that packs the game's top-flight explosive action into one awesome…
  • Talk: Computer Games as Digital Artefacts In the past few years computer games have been recognised as important digital artefacts. The question is now how do we preserve them for the future? Friday 14 October, 2pm ACMI Cinemas, Australian Centre for the Moving Image Tickets > ACMI Box Office 03 8663 2583 or online at www.acmi.net.au/ticketing Full $12 Concession $10 The task of preserving the games and making them accessible for us, and future generations will be a major challenge. This…