The Atari Diegesis Festival 2004 (held earlier this month) is an annual festival for creative secondary school students in Victoria, and is organised by the Australian Centre for the Moving image (ACMI).
Footscray City College student Isaac Williams attended the Festival and interviewed David Giles (head of school at the Melbourne campus of The Academy of Interactive Entertainment) about studying game development for mycareer.com.au.
DAVID: To work in the commercial games industry (consoles…
1st October - 14th November, Melbourne.
GameTime is a major international event dedicated to diverse aspects of game culture, featuring the work of leading and emerging game designers, artists and theorists.
GameTime sets out to provoke questions about game culture at large and invites audiences to engage, critique and play!
PC IGN has a developer diary with the Tribes: Vengeance team! It's a great article consisting of comments and anecdotes from (I'm assuming) the Australian side of Irrational Games during the development of T:V...
"Despite the long hours and difficult decisions, I've enjoyed my time on T:V. It's been around two and a half years since we first started on this project, and I wasn't sure what to expect when I asked people to relate any anecdote they wanted. In the end, I hope a couple of messages…
HomelanFed has an interview with Brendan Mathews on all thiings about Destroy All Humans!, the B-movie themed console game under development at Pandemic Studios in Brisbane.
"After our last project, we were fishing for ideas for our next title. The Lead Designer on that project came up with the title, and the basic ideas for the game were really fleshed out in one email thread we still have saved for posterity on our intranet. The pitch pretty much wrote itself, the title and the B-movies on…
The Age has an article on game development education in Australia, which is burgoning along with the successful growth of the industry. The Academy of Interactive Entertainment (AIE) is mentioned as the forunner in the field, as more opportunities for students to study game development crop up through new courses...
"The Academy of Interactive Entertainment has become the leader in gaming education since opening in Canberra in 1996. More than 60 per cent of its 400 graduates are employed in…
Submitted by Binary Star
Auckland based video game developer Binary Star require a talented 3DS MAX (procedural) texture artist to work on their exciting Xbox and PC action adventure title, "Homeland".
If interested please email your resume to info@binary-star.com
The Games Development Teaching - An Industry-Education Forum is brought to you by the Game Developers' Association of Australia, and supported by Multimedia Victoria.
The purpose of the Forum is to bring together industry and education to share current information and knowledge about Victoria's electronic games industry.
The objective is to improve the skills base of the industry, and expand Victoria's electronic games industry.
The Forum runs over 3 days - October 19, 20 and 21, 2004. It will…
Submitted by Blitz
AGDC has opened earlybird registration, and also put up a tentative conference schedule, including speakers and events such as the Big Party Night.
Pricing seems to be about the same as last year:
3-Day full delegate $800 (earlybird)
3-Day student delegate $250 (earlybird)
XboxWorld has an interview with Krome Studio's John Passfield on Ty the Tasmanian Tiger 2 : Bush Rescue! John reveals how much bigger the sequel is to the original Ty game, from the world size, number of characters, missions, dialogue lines, to the many minigames and other improvements.
John also comments on the challenges and the future of the local industry....
"Being independent in Australia is very tough. Robert Walsh, our CEO, has spent more time overseas this year than he has at home.…