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  • Posted by Jett Sutherland
    renders i made while working on a gamejam with my exits filled with inside jokes and other references
  • Posted by Jett Sutherland
    ive been listening to less than by nine inch nails too much so the music video compelled me to make this
  • Posted by Jett Sutherland
    just some practise to get back into the swing of things modelled in Maya and rendered with Arnold
  • Posted by Jett Sutherland
    im not gonna lie im just trying to fill out my portfolio i love wizards i wanted to do something inspired by like. those weird huge wizard telescopes 
  • Posted by Jett Sutherland
    for my first CGI Environments assignment, i was required to make a stylized low poly outdoor environment 
  • Posted by Jett Sutherland
    3D renders i created to be used in my games project assignment for uni - we made a dating sim taking place at a university 
  • After much scratching of head, trying and breaking numerous things, Sumea Paint Chat is finally up! All you need is to install the Java Software for the Desktop at http://www.java.com (it's on the top right of the page, you can't miss it).. once that''s installed, click on over to http://sumea.game-host.org:18000 !! Select expert or normal mode, then when the applet is loaded, type your name in the textbox, click Enter, then you're set!! So what is Sumea Paint Chat? It's a fantastic java…
  • Anonymous
    Quest For Utopia is coming along with new screenshots and a new composer to complete the soundtrack. There is a track to download and hear on the download page. There is also a demo in the pipeline. I have finished stage 1 and I have begun stage 2 of the demo. The website has now been redesigned thanks to Mark Darin Post more news as the demo nears completion Edited 9/9/2004
  • Film Victoria's Digital Media Fund is now calling for applications to the Game Prototype Development Program. The Program supports the development of technical, innovative and creative prototypes for all platforms except mobile phones. Key program features include generous repayment terms for applicants and reduced participant contributions. New and small scale game developers are encouraged to apply. The objective of the Game Prototype Development Program is to assist Victorian based game…
  • Anonymous
    Submitted by Joseph Lieberman September 3, 2004 ? (Stockholm, Sweden) - GameToad Studio (www.gametoad.com) announced today that they have released WordWinder, an innovative 3d word puzzle game. The game combines aspects of a crossword puzzle and Scrabble in a fierce battle for high scores and higher learning. Challenge your vocabulary skills with multiple modes of play and difficulty. In un-timed Thinker mode your objective is to score the biggest words possible. In the Pulse and Clock…
  • Ausgamers is hosting the new demo of the real-time strategy game Rome: Total War, which is being co-developed in the Brisbane arm of Creative Assembly. A Creative Assembly Brisbane developer has chimed in the Ausgamers comments section with the details on which part of the game they have been working on... "Just thought I'd mention in case nobody knew....half of this game was developed right here in Brisbane. Creative Assembly has an Australian office located in Fortitude Valley. Specifically…
  • The open beta for Tribes:Vengeance is available for download! You can catch a glimpse of the multiplayer side of the action developed by those busy and possibly sleep deprived people at Irrational Games Canberra by downloading off Fileplanet (if you're a subscriber!). It will then be open for everyone to download sometime next week! Sierra public relations guy Adam "Menzo" Kahn has posted in the TribalWar forums on the status of Tribes: Vengeance... "Now that we've launched the multi-player…
  • Anonymous
    Progress is slow, but coming along. Website updated. Ben Withington composed a track for the game.
  • Anonymous
    Submitted by TyKeiL Attention Adelaide game dev people . a gathering has been planned! come one and all. sunday august 29th cafe frappe 281 rundle ph.8223 2055 from 3 till 6 pm. we'll be there sitting out the back, possibly outside enjoying the informal setting. see you there!
  • Nocturnal Entertainment will release Catapult v1.41 in about 4 weeks time.This will be the first non-beta release, and includes some major changes over the previous release: - Catapult Standard Library (CSL) will be fully integrated into the IDE, and will be available for use with all projects. - 'Session' files have been introduced, and will restore Catapult to a previous state when any project is opened. - The image/tile editor has been revamped, and can be used to edit resources, create…
  • (from the forum) Hi everyone, Just letting you know that there's an open day on at AIE Melbourne on Thursday 26th August from 12 noon until 6.30pm. AIE runs courses in the following: 3D Animation for Film & TV 3D Animation for Games Programming for Games So feel free to come along and chat to the tutors and current students, ask us questions and have a look at the student coursework. We are located at: AIE Melbourne The Atari Building Level 8, 14 Queens Rd Melbourne For more information:…