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  • Posted by Koda Landers
    Another VTuber project from earlier this year, this was a personal project where my goal was to learn applying realistic face tracking to a non human character.
  • Posted by Koda Landers
    This was a commissioned project of a Twilight Princess inspired 3D VTubing avatar. My first time creating a VTuber, so I learnt a lot and enjoyed bringing the character to life!
  • Posted by Koda Landers
    Recently completed VTuber commission of a cute little Jerboa Knight! Was a pleasure to work on such a fun character and I learnt a couple of new things about stylized shaders and rendering along the way. 
  • This is a promotional artwork that I created for an upcoming RPG style PVP game. The idea was to show the two factions of the game facing off and to represent the range of character races and classes that will be available to players.
  • Fan art of the character Zyra from League of Legends
  • Fan art of the character Kindred from League of Legends
  • We added some nice effects to levels. How do you think, is important to add this kind of things (sand, dust, wind, poisonous gas etc) to mobile games or better to cut then in order to increase optimization? (Sound in video is rather bad, we will fix it)
  • Short playful, complex orchestral composition.
  • Comics intro for mobile game. Worth it? In Outback Defender, we decided to focus not only on the gameplay but also on the narrative. How do you think - how much this decision can this be justified in the modern mobile games? We chose the format of the comics for storytelling. Here is an example of game intro. What do you think? We have fears that maybe many of our users just don’t need this? Tell us!