Skip to main content

The Latest

Popular

  • Posted by Jett Sutherland
    renders i made while working on a gamejam with my exits filled with inside jokes and other references
  • Posted by Jett Sutherland
    ive been listening to less than by nine inch nails too much so the music video compelled me to make this
  • Posted by Jett Sutherland
    just some practise to get back into the swing of things modelled in Maya and rendered with Arnold
  • Posted by Jett Sutherland
    im not gonna lie im just trying to fill out my portfolio i love wizards i wanted to do something inspired by like. those weird huge wizard telescopes 
  • Posted by Jett Sutherland
    for my first CGI Environments assignment, i was required to make a stylized low poly outdoor environment 
  • Posted by Jett Sutherland
    3D renders i created to be used in my games project assignment for uni - we made a dating sim taking place at a university 
  • Pssst... Zaph has a gallery up of his photos taken at the Australian Games Developer Conference 2003. There are pictures of the lan, the parties, Sumeans WITH GUNS, the conference, and a few of Jacana looking kinda evil. Have a look! *** Jacana has some pictures too! Let us know your thoughts on the AGDC this year at this thread!
  • There seems to be some controversy regarding the IR Gurus and Sony deal announced a month ago. Apparently, there were plans to produce a locally made gaelic football game headed by a prominent gaelic footballer before the Gaelic Athletic Association (GAA) had authorised Sony and IR Gurus a license. Unhappy with the news (which could cause problems with use of player names and images for their game), the locals are talking with Microsoft to make a competing gaelic football title. You can find…
  • From the Tantalus press release... Tantalus Interactive today confirmed the release of three new titles, rounding out a stellar year for the company. Tantalus CEO Tom Crago chose the opening day of the annual Australian Game Developer?s Conference (AGDC) in Melbourne to make the announcement. ?Gamers will be well aware of all of these titles, but with the occasion of the AGDC it?s fitting to set these releases within the context of the Australian game development community,? Crago said. ?As an…
  • Interview with Sony's Phil Harrison By Jacana and J.I.Syles At AGDC this year, Jacana and J.I. Styles had the unique opportunity, thanks to Souri and Sony, to interview the Executive Vice President of Development for Sony Europe, Phil Harrison. Phil is responsible for the 5 internal studios and the international network of external developers creating PlayStation® and PlayStation®2 products for SCEE. We managed to steal about twenty minutes of Phil's time on Friday and had quite…
  • Anonymous
    AustralianIT has an article on an academic summit on AI, held tomorrow as part of the Australian Games Developer Conference... Ian Gibson, from the Academy of Interactive Entertainment, a key organiser of the conference, said the growth in higher education courses spurred the introduction of the summit - a common feature in international computer game conferences. "We saw there was a need to get people together to define where we were in terms of what research was being done (now and) in the…
  • smh.com.au reports that State Labor MP Paul Gibson, chairman of the Staysafe Committee, is taking action against the racing title "Project Gotham Racing 2" (due for release in 2 weeks), particularly since it contains a racing level which has Sydney as a track... "This game sends the wrong message to young people. It is actually glorifying speed and power," Mr Gibson said. "It is clearly an inappropriate depiction of speed behaviour. If I had my way I would ban it... It's better to be safe than…
  • The October edition of the Games Developer Association of Australia (GDAA) newsletter has been released, and in it you'll find a lot of interesting news on the Australian game development industry. Featured in the newsletter this month is a question and answer with Tom Crago (CEO of Tantalus) on the development of Unreal 2 for the Xbox, and also many things on the upcoming Australian Games Developer Conference. If you haven't subscribed already, you can send an email to Tim Richards (editor of…
  • Some more images of the NSX You can get the last 3 images as 1280 res backgrounds here: http://www.deviantart.com/view/3831681/ http://www.deviantart.com/view/3831701/ http://www.deviantart.com/view/3838862/
  • Only 8 days to go! Places are filling fast. Register now to avoid disappointment. Pre-registrations close Sunday 16 November 2003. Avoid delays on site, register now at www.agdc.com.au Win a copy of 3D Studio Max 6 with Character Studio from Discreet! This year all 1 and 3 day delegates have the opportunity to win a copy of 3D Studio Max 6 with Character Studio, simply by voting for their favourite unsigned games. Nominations have closed for the 2003 Game Developers Awards. Make sure that you…
  • Had some more time to finish of the car. Am looking at putting it in a scene in the future. If you have any crits of comments, let me know josh@3dnutta.com