Of course, the sensible thing would be to use an existing game engine, but after a certain point, there is some curiosity if learning and fighting yet another game engine is really quicker that just writing something from scratch.
PC IGN has a developer diary with Irrational Games' Ed Orman, the Lead Designer for Tribes: Vengeance. Be sure to check how this diary goes as the game progresses during development! There's some new screenshots as well, so check it out!
Acclaim Entertainment (NASDAQ: AKLM) today launched the sequel to AFL Live 2003 with AFL Live 2004 due to hit the shelves in August 2003. AFL Live 2004 will have vastly more gameplay, many new features and some surprises, which will keep gameplayers glued for hours on end.
The new AFL Live 2004 game is for the Xbox video game system from Microsoft, PlayStation 2 video game system from Sony Computer Entertainment as well as a PC-CD Rom version.
Read the press release at XBox world.
I've just noticed on the NZGDA (New Zealand Game Developers Association) website that the Media Design School in Aukland is now accepting applications for their 64 week game development course, which should be starting on the 24th of August. All you budding programmers and artists in New Zealand should head on over to Media Design School website, pronto!
Submitted by Matthew Riggall
Antipode : the insect isles
Antipode is a new 3D RTS / RPG development from Big Toe Games in Melbourne. It is a voluntary project consisting of developers from (but not restricted to) the University of Melbourne. Antipode is to be released for entry into the AGDC Unsigned Game Competition (2003), it has been in development since before last years conference, with a number of months carefully preparing the script to produce an innovative and completely new type of…
There's some new screenshots at the Warlord IV website, and also a small E3 report from Steve Fawkner (creator / lead designer of the Warlord series, and also founder of Infinite Interactive). Read all about that here.
Xboxworld.com has a small preview movie of AFL Live 2004, by IR Guru's. Jump on over there to have a look. Be sure to check up XBoxworld later in the week, as they're planning an interview with the IR Gurus people.
Digital By Design in association with Scholastic New Media, Discreet, nVIDIA and HP present David Austin from Atari, Maryland USA.
David will give us a behind the scenes look at the Atari pipeline and an insight in to the development and art of Dungeons & Dragons: Heroes for XBOX.
3 Cities
Brisbane - Monday 16th June - 6pm
Sydney - Wednesday 18th June - 6pm
Melbourne - Friday 20th June - 3pm
www.discreet.com/remote/apac_enews/games_seminar_au/invite.htm
Homelan Fed has an interview with Auran CEO, Greg Lane, to talk about the upcoming Trainz Railroad Simulator 2004, and also on the success of Trainz...
"We're very happy with the way the fans responded to the original Trainz and we couldn?t have hoped for a more enthusiastic response from our core community. In a genre that hardly existed 3 years ago, Auran has been able to answer the dreams of thousands of train fans from around the world and we?ve really created a new software hobby."
Read…
Playstation IGN has 8 screenshots of the sequel to Ty, the Tasmanian Tiger, called Ty: Bush Rescue from Krome Studios! You can expect from the new game..
..a barter system that lets Ty buy new boomerangs, planned additions and changes include vehicles, upgradable weapons, plenty of new moves, and far less focus on collection.
Jump on over to Playstation IGN.
Sertan has posted his review of SOCOM: U.S. Navy Seals, playing on a PlayStation 2 with broadband adaptor - he's definately one of the lucky few in Australia to test it out already! To find out what he thought of the game, and also of the online experience, jump to his post in the forum.