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  • Posted by Koda Landers
    Another VTuber project from earlier this year, this was a personal project where my goal was to learn applying realistic face tracking to a non human character.
  • Posted by Koda Landers
    This was a commissioned project of a Twilight Princess inspired 3D VTubing avatar. My first time creating a VTuber, so I learnt a lot and enjoyed bringing the character to life!
  • Posted by Koda Landers
    Recently completed VTuber commission of a cute little Jerboa Knight! Was a pleasure to work on such a fun character and I learnt a couple of new things about stylized shaders and rendering along the way. 
  • If you're in New Zealand, jot down the 30th of January (Thursday, this week!) in your calendar for this event... "Mario Wynands, Managing Director of Sidhe Interactive and Acting President of the NZGDA, will be presenting a talk entitled "The Business Of Playing Games" at the New Zealand Computer Society Wellington branch lunch on 30 January. The presentation will cover the global videogame market which has exploded in recent years as gaming has become a mass market pastime, and is now…
  • Gamespy has a new five-part series on how to get into the gaming industry. The first part outlines the various skills required to make games (artists, programmers etc), and also describes how big the industry is. Make sure you check back later for the rest of the series! Head on over there.
  • It was thought for a while that Nintendo would go the way of Sega and concentrate on producing games, rather than competing in the next generation console wars. Gameindustrybiz reports that that definately isn't the case. "According to Iwata-san (NCL president), a new Nintendo console will be ready for 2005, although he believes that rival next-generation systems from competitors Sony and Microsoft may not emerge until 2006. He is determined to launch the successor to the GameCube alongside its…
  • There's an interesting article on some research by an assistant professor at a US University, which could lead to limitless story possibilities, all generated by the game itself. "The idea in my research is, let's come up with a model of what storytelling is. The computer can create an initial story for you. While you're walking around in the beginning of the story it fills in new details for you to experience later on. So that no matter what path you take, you end up sort of having a great…
  • Gamershell has the report that we should be expecting Blue Tongue's Jurassic Park game very soon. "Universal Interactive, Inc today announced that Jurassic Park: Operation Genesis will be released on March 21st for PS2, Xbox and PC. Developed by Blue Tongue Software (Starship Troopers), Jurassic Park: Operation Genesis gives the player "the opportunity to run and maintain their own dinosaur theme park and also challenges them to run the gauntlet through 12 missions where the park attractions…
  • There has been some small discussion in the past on getting a Sumea challenge happening where anyone can participate on modelling/texturing the same character.. Well, Inglis has ignited that idea with the suggestion that we all try and model/skin an awesome character by a fantastic concept artist, Feng Zhu. So this is the Sumea challenge #1 - model and skin this character as best as you can.. post your efforts in the work-in-progress for everyone to discuss and critique! Click here to have a…
  • Freedom Force, by Irrational Games, gets the editors choice for Best Strategy game of 2002, at IGNPC's Best of 2002 Awards. It also received runner up in the Biggest Surprise of 2002 category. Click here for IGN's awards.
  • It looks like Nintendo is finally doing SOMETHING about the fledging Gamecube sales. "Nintendo confirmed to IGNcube today that beginning February 9 and running through May of this year, consumers who buy a GameCube for $149.99 at participating retailers will get a free game with the system courtesy of the company. Buyers will be able to choose from four games, including: Metroid Prime, Resident Evil 0, Star Fox Adventures or Mario Party 4." Australia desperately needs an incentive like that to…
  • Ooh.. Slashdot has a discussion going on, bringing forth the question "Can a small start up group compete with the big name publishers for the Multi-Player money?".. It makes for some very interesting reading, so head on over there! The article that inspired the slashdot discussion is an interview with the creators of Imperial Wars, a small independantly made web based MMPOG
  • Make sure you pick up a copy of Digital Media World this month, as there is a double page spread on the talks that Steve Burke (Nvidia), and David King (Microforte) did at the Australian Games Developer Conference 2002. There's some opinions bounced around on modelling and texture mapping, and also some tips as well.