Another VTuber project from earlier this year, this was a personal project where my goal was to learn applying realistic face tracking to a non human character.
This was a commissioned project of a Twilight Princess inspired 3D VTubing avatar. My first time creating a VTuber, so I learnt a lot and enjoyed bringing the character to life!
Recently completed VTuber commission of a cute little Jerboa Knight! Was a pleasure to work on such a fun character and I learnt a couple of new things about stylized shaders and rendering along the way.
..and may you all find that expensive A2 size graphics tablet, 3ghz CPU, Geforce4 Titanium, or a letter of acceptance at (insert hot games company here) under your Christmas trees this morning! Usually at this time, news is a bit slow since everybody is enjoying their holiday break, so I'm taking a little of a break too! So Merry Christmas, and have a happy and safe New Year from everyone at Sumea Launchpad! 2003 looks like another exciting year for the games industry in Australia, so I'm…
There's a very interesting article over at digitalgamedeveloper.com for those of you who are interested in MMORPG development.. the road to riches in that genre is certainly a hard one, and the article outlines some of the many hurdles and pitfalls a MMORPG have to get over..A very interesting read..
Digital Media World have put up the results of their awards held this year at the Australian Effects & Animation Festival.. Amongst the winners is Animal Logic for their rendered cinematics work on Krome's Ty, the Tasmanian Tiger.. To find out all the other results, click on here to go to DMW, and here to see some photos of the festival.
Yes, this is another reminder for all of you to tune your tv sets (or just change the channel) to channel 7 tomorrow (Sunday) at 12:00 midday for Control Freaks, which is...
"Australia?s only TV programme dedicated to computer and video games and covers all the latest news and big titles in the world of PlayStation2, XBOX, GameCube, and PC interactive entertainment."
Lots of game eyecandy assured, along with a chat with them Ratbag people! There's also a Control Freak topic in the forum too,…
Another article on our strange games classification can be read at News.com.au, which comments on how extremely violent games like Mortal Kombat Deadly Allience easily get a M15+ rating, where as any game with a hint of nudity will mean an instant ban.
"AUSTRALIA'S incoherent censorship ratings system will be exposed in coming months with the release of a number of controversial videogames.
The Playstation 2 game BMX XXX will be released on January 16 with an MA rating minus its major selling…
Auran have released a demo of Ultimate Trainz Collection, so if you were ever curious as to what this most popular train simulator was all about, the 101mb monster file can be found at Gamershell.
"The New UTC demo includes the following;
A single scenario "Blue Sky Steel" where you take charge of an SW7 switcher for a busy day at the Blue Sky Mining Company.
All the new functionality added for the Ultimate Trainz Collection including realistic driving simulation mode, multiple in-cab cameras…
Microsoft have released the final public version of DirectX 9. Click here for Microsoft's download page. Word of warning, you can't roll back the installation. :)
Ingaming has screens of Starcraft: Ghost concept art up. I like this style of concept art - with just artline ink pens and markers, you could throw up some real quick illustrations...Check it out here.
The AIE and Qantm are known as THE places to go to learn all about game developing in Australia, but Universities are gradually becoming the new alternative...
"The thriving computer games industry in Australia is being taken up by the education sector, with new courses springing up.
Sturt University in Bathurst, NSW, began a Bachelor of Computer Science (games technology) in 2001 to a healthy student demand. Senior lecturer in computing and course coordinator for games technology at the…
Justin Green, CEO of Evolution Games, held a seminar at the Australian Games Developer Conference where he gives some insightful knowledge and tips for those of who want to start a game developement company. Thanks to Dominik (for transcribing the lecture and sending it to us), we're able to have it up on Sumea for those of you who are thinking of heading up your own developement studio! Read it all here.