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  • Developers Square and Enix are merging to become one complete company with Enix having the majority. Square and Enix announced they will be merging into a new company called Square Enix in Japan on April 1, 2003......The purpose of the amalgamation is to use the centripetal force to the creator and the content property to maximize and reinforce the earnings base. In the amalgamation ratio, Square is 0.81 and Enix is 1.0, therefore Square will become the dissolution company while Enix will take…
  • If you're a keen to see what Ratbag are up to and you're in Adelaide, then jot down the 28th of February, 2003 as the date to be at the Adelaide International Film Festival. "Recognising that Sydney and Queensland had tied up the commercial side of feature film making - despite SA's location strengths - the new direction became digital media and applications of digital technology. This was supported on the ground by the presence in Adelaide of quality creative computer technology and special…
  • There hasn't been much to report lately other than that Auran's Ultimate Trainz Collection has been released this week, just in time for Christmas for those lucky train enthusiasts. Apart from that, it's been very quiet with Australian/NZ developer news. This, however, may well be the calm before the storm, with the Australian Game Developers Conference 2002 being held in Melbourne just next week. So for those who are going, make sure you get tonnes of happy snaps, and write an interesting…
  • Those Perth developers, Bungarra, have some new screenshots and video of Smokin' Barrels on their website. Go on and check it out!
  • Enter the Matrix interview with Shiny Entertainments' David Perry! A very interesting read on what to expect of this game, and some incredible looking screenshots too.
  • For those who have read my interview with Gregg Barnett would know that he's working on a game called Ghost Master. Well, the official Ghost Master website is up, and you can find plenty of details and pictures of the game there. There's also some details on Gregg (and a picture of him) as well.. "In 1983 Gregg started at Beam Software (the owners of Melbourne House) as a programmer working on the Horace series of games. With a conversion of The Hobbit, followed by his own creation 'Way of the…
  • Zdnet reports that there is an online petition pushing for an R rating video games category in Australia, in response to the failed recent proposal. "The fact that a R18+ classification does not exist for video games when it does for film appears an unfathomable double standard. Indeed, in November 2001 the R18+ classification for films celebrated its thirtieth anniversary in Australia. Yet today, no R18+ rating exists at all in the category of video games. In this regard, Australia is…
  • Thanks to Brad in the forum for pointing out that John Romero seems to be missing on the Australian Game Developers Conference webpage. He was one of the major speakers scheduled, and was to talk about the future of mobile gaming at the conference. It looks like he won't be visiting our shores seeing as his details have been removed on the main page, along with his slot in the schedule. ** Unfortunately due to an urgent family matter, he has had to withdraw (thanks Brain for the confirmation).
  • Gamecube Europe has a great interview with Tom Crago, CEO of Tantalus, and Steven Bennetts, Project Director of MIB 2 - Alien Escape. They chat about that game, their relationship with Infogrames Melbourne House, and what they have in store for the future. It's a month old, but well worth a read... and hey, there's a picture of the Tantalus crew there too :). Head on over to gamecube Europe.
  • Computer & Video games have some new shots of Jurassic Park : Genesis, which has been in developement at Blue Tongue. Be sure to check it out!