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  • Posted by Zoe McNeany
    Set of stylized Asteroids created as environment props for "Max Mustard" From Toast Interactive. 
  • Posted by Zoe McNeany
    Prop Model of a target & target activated blockade wall used in "Max Mustard" by Toast Interactive. 
  • Small powder key prop i made
  • Wood cladding texture made in zbrush and substance painter
  • Rhino Chiappa .357 I love how cool this gun looks and had to model one made using a Boolean dynamesh workflow for the hp
  • 3D sculpt of a dromaeosaur created in Blender. Personal project.
  • Piano Orchestral Piece. https://dragor.bandcamp.com/track/drift Colour Guide: Brown - Piano Right Hand Yellow - Piano Left Hand Green - Violins Light Blue - Viola Blue - Cello Purple - Violin Solo Pink - Cello Solo Dark Purple - Vibraphone Animation made with the Music Animation Machine. http://www.musanim.com/player/
  • In-game art for a 2D adventure game currently in the works. For more images please visit: https://www.behance.net/gallery/49073123/Henrys-Cargo-Game-Art
  • A collection of character, vehicle, mask and logo designs for a series of games about the friendly competitions between tribes on a tropical island.
  • Illustrations and character concepts created for Fragged Empire and Fragged Kingdom.