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  • berserk monk A character illustration for card game and publications. skill: photoshop ps: I am looking for a wide platform where my interest and professional that can be applied, so please dont hesitate to contact me for more info.
  • red cycorp_steps. it is the progress of how i make the drawing of "Red Cycorp". you may check the complete version through the link: http://www.tsumea.com/journal/130516/red-cycorp skill: photoshop. ps: I am looking for a wide platform where my interest and professional that can be applied, so please dont hesitate to contact me for more info.
  • Red cycorp A character illustration for card game and publications. you may check the link for the progress of how the drawing be made, http://www.tsumea.com/journal/130516/red-cycorp-steps skill: photoshop ps: I am looking for a wide platform where my interest and professional that can be applied, so please dont hesitate to contact me for more info.
  • Dropship concept, modeled in zbrush and 3dsmax textured in substance painter
  • Tripod Turret modeled in 3dsMax and textured with Substance Painter
  • Working on and off on my Sansa piece. Learning Arnold and Yeti
  • Concept creature done for Skara "The blade remains", Check the game here! http://skarathebladeremains.com/es/