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  • Posted by Koda Landers
    Another VTuber project from earlier this year, this was a personal project where my goal was to learn applying realistic face tracking to a non human character.
  • Posted by Koda Landers
    This was a commissioned project of a Twilight Princess inspired 3D VTubing avatar. My first time creating a VTuber, so I learnt a lot and enjoyed bringing the character to life!
  • Posted by Koda Landers
    Recently completed VTuber commission of a cute little Jerboa Knight! Was a pleasure to work on such a fun character and I learnt a couple of new things about stylized shaders and rendering along the way. 
  • a dwarf character drawing with viking element for game interface. medium: ps ps: I am looking for a wide platform where my interest and professional that can be applied, so please contact me for more info.
  • Something I'm working on at the moment. The goal is to try improve my sculpting and understanding of anatomy. I'm planning on retopologizing it and texturing it as well because those are things that I also want to improve upon. I will upload the completed sculpt when I'm done with it.
  • Texturing is my biggest weakness so I decided to create this stylised sword in order to improve my texturing. I created the concept myself, which was a lot of fun. Hand painting is in my opinion the best way to improve your texturing because it forces you to attempt to understand how lighting reacts to different objects and how shadows are created etc. I've decided that from now on I' going to hand paint all of my models to improve my texturing. I've also decided that I'm going to create the…
  • I made this character for a University project. She is mean't be dead because she overdosed on drugs.
  • I’ve always been interested in sharks ever since I was young so it was no surprise that I would eventually model one. This was the first time that I sculpted something from scratch in Zbrush and I really enjoyed the experience. The shark wasn’t for any project it was just for personal practice. Overall I am happy with the finished result and I am glad that my texturing is improving.
  • Tris:8997 This was my first time modelling a gun and it was a lot of fun. This wasn't for any project but just for practice.
  • Hey guys, Recently i've been trying to push my character artist skills in the hope of one day finding a job in the industry. This is still very much a work in progress but i feel like its necessary to show off the early stages! I'm neck deep in it and still have a long way to go but loving every bit of it!
  • a commission illustration demo for client. hope u like the art style. medium: ps ps: I am looking for a wide platform where my interest and professional that can be applied, so please dont hesitate to contact me for more info.