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  • Posted by Koda Landers
    Another VTuber project from earlier this year, this was a personal project where my goal was to learn applying realistic face tracking to a non human character.
  • Posted by Koda Landers
    This was a commissioned project of a Twilight Princess inspired 3D VTubing avatar. My first time creating a VTuber, so I learnt a lot and enjoyed bringing the character to life!
  • Posted by Koda Landers
    Recently completed VTuber commission of a cute little Jerboa Knight! Was a pleasure to work on such a fun character and I learnt a couple of new things about stylized shaders and rendering along the way. 
  • Hi everyone! This is some of my environment work I wanted to share here! For various projects or simply just for myself. Hope you enjoy! Thanks
  • Decided to get some more texture practice by making this headset which has many different material types. The design is based on Razor's Man O' Wars. Had fun making it and learnt a lot on the way. Feeedback is most welcome. Textures made on one 4K map and headset is 6450 tris
  • In my first and previous post in this game dev log entry, I had written that I wanted to do a game which was a collection of simple retro games. Unity released a new major release (2019.3) while I was putting the initial project together, and I was curious to see if one of my prototypes from 4 years ago could easily be upgraded from it. Well, it couldn't, not easily. It was a 2D platformer that implemented some useful but old scripts that were now causing errors because of deprecated code. Some…