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Convict Interactive has placed the future direction of their platform punisher game, Triangle Man, in your hands, via a Pozible crowd funding campaign. The extra funding would support the Wollonging-based indie developers in a new 2D animation artist and polishing the game with newer and more sophisticated artwork. They hoped to reach a goal of $1,000 within a month, but remarkably they got there in just 45 hours.

So what's Triangle Man? Here's Convict Interactive in their own words...

The continuing drama for Endgame Studios' Fractured Soul

Submitted by souri on Fri, 09/03/2012 - 6:13pm

Late last year, Melbourne developer Endgame Studios wrote about the long and troubled history behind their 2D platform shooter, Fractured Soul, and the difficulty they endured to get it onto store shelves. If you don't know the entire backstory then read their blog entry here or read our summary to fill yourselves in.

Fruit Ninja is the #2 paid iPhone app of all time

Submitted by souri on Mon, 05/03/2012 - 5:26pm

Congratulations are definitely in order for Halfbrick on achieving the #2 position in Apple's Top 25 All-Time Paid Apps list with their immensley popular Fruit Ninja game. As part of Apple's 25 billion apps downloaded promotion, the lists published by Apple showcase the most successful apps to ever hit the App Store for both paid and free categories, and for both the iPhone and iPad.

Zombie Outbreak Sim on iOS now in Beta!

Submitted by Anonymous on Thu, 01/03/2012 - 2:30am

Zombie Outbreak Simulator for iOS is now in Beta! This means that we are essentially feature complete and are ready to begin testing!

We only have a limited number of keys to giveaway, but if you can help us do a great job testing our game then we would love to hear from you.

If you’d like to test Zombie Outbreak Simulator and have access to a 3rd gen or higher iOS device then please fill out this form: http://tinyurl.com/8a6art8

Thank you, we look forward to releasing soon with your help.

Stuck in The Dark Room

Submitted by souri on Wed, 15/02/2012 - 3:43pm

Hey kids, do you like adventure games?

IronMonkey Studios developing Mass Effect Infiltrator for iOS

Submitted by souri on Thu, 09/02/2012 - 5:27pm

Electronic Arts have announced Mass Effect Infiltrator for mobile iOS devices, describing it as a companion to their upcoming and highly anticipated game, Mass Effect 3. From EA's the press release...

"Take the all-out galactic war in Mass Effect 3 on-the-go with Infiltrator, a fully-featured iOS third-person shooter showcasing stunning graphics and authentic weapons and powers from the Mass Effect series."

Take Two have released their quarterly financial results which has put some interesting details on Team Bondi's 40's era detective thriller, L.A Noire.

Krome StudiosFull House Poker has been voted the Runner Up in TrueAchievements.com’s Game of the Year in the “Best Card & Board Game” Category.

This is TrueAchievements.com second annual “Game of the Year” voting, and this year over 135,000 total votes were cast by their international community in twenty categories.

Auran's Dark Reign remade and available on Xbox Marketplace

Submitted by souri on Wed, 01/02/2012 - 6:26pm

Magnetar Games has brought back Auran's popular 1997 RTS game, Dark Reign: The Future of War. The Canadian based developer made a deal to remake the game with publishing giant, Activision, to produce an accurate remake for the Xbox 360 console. It seems they had encounter a small hitch with bringing it to the Xbox Live Marketplace, but it looks to be all sorted out now...

Stalker online footage showcases BigWorld Tech

Submitted by souri on Fri, 27/01/2012 - 5:13pm

DSO Gaming has confirmed that this cloudy video production is of Stalker Online running on the BigWorld Tech engine. Stalker Online isn't related to the S.T.A.L.K.E.R ip, mind you, and has been worked on by another game developer entirely for quite some time. And while there are plenty of Stalker Online videos available for viewing on places like youtube, this particular new video stands out for its leap in visual aesthetics for the game, despite being filmed off another monitor.

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