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IPhone / IPod Touch Game Development Short Course - NOW $800

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NOW $800

RMIT is offering an intensive 12 day course you will learn to develop a simple IPhone / IPod Touch game based on a game engine (Torque) and deploy it to the IPod Touch platform. The course starts with an introduction of the game engine but then moves on to platform related production techniques such as the creation and animation of sprites, scripting of the game engine, text objects, particles and sound effects as well as utilising user input from the platform such as tilt and touch.

Conor O'Kane is a professional independent game developer, who has experience in game development for the IPhone / IPod Touch platform and successfully published titles for Black Market Games.

16 Nov – 4 Dec 2009- Monday to Friday - 3 hours a day - Fee: $800

School of Media and Communication

RMIT City Campus, Swanston Street, Melbourne

http://www.shortcourses.rmit.edu.au/keysearch.php?show_public_course=1&…

Enquires: Website www.shortcourses.rmit.edu.au

Email enquiries@rmit.edu.au

Submitted by Anonymous (not verified) on Fri, 25/09/09 - 10:14 PM Permalink

$1400 you would need to have a huge justification that you would get something out of it I guess.

Depends how good of teacher Conor is and if you've had any previous games programming experience.

Most of these short courses are orientated normally towards businesses interested in training staff quickly, this short course would appeal more to the home user than any business clients so it'll make it harder to attract students without the business money I would suspect.

Submitted by Anonymous (not verified) on Mon, 28/09/09 - 12:25 AM Permalink

This course sounded interesting, an' Conor seems to be a great speaker going from his Freeplay talk however like th' poster above th' price is just way too prohibitive for me. I think I might just go buy an independent license for Unity 2.5 instead an' learn how to use that well.!

Submitted by Sabre070 on Mon, 28/09/09 - 4:30 PM Permalink

That is quite costly..

I would much rather just look at the documentation and spend a bit more time on it than pay that much..

Did Souri accidentally put an extra 0?

Edit: Looking on the page that it's linked to the price is actually only AU$ 800.00. Still a bit much to pay for a 12 day course imo.

Submitted by Sabre070 on Wed, 30/09/09 - 10:57 PM Permalink

..On how the class is ran. If he's a good teacher and if its constantly productive then $400 would be reasonable.

I think they are trying to only get people who REALLY want to do it, so they have a better class.

Also, if they let you borrow their macs or something too it would be well worth it. I would like to do some iPod development though lack the mac required.

Submitted by Anonymous (not verified) on Fri, 02/10/09 - 2:40 AM Permalink

I think AFTRS in Sydney have some short-course where you learn to utilise Unity. Not sure if it targets the iPhone specifically of not, but, it was less than $400 -- I think $360.

$1400 or even $800 is just too much, unless, you get a free license for the engine as well -- and for the new one, and maybe, not even then.

Submitted by Anonymous (not verified) on Wed, 07/10/09 - 10:02 AM Permalink

It's clear the people complaining about price have never taken a 12 day course before. 12 days! for less than $100 a day!

That's cheap, as far as training goes. Cheap! Possibly the problem here is that the class really appeals to students, rather than professionals - and students both don't have the cash, and aren't used to paying for professional development.

However, for the people saying it should be cheaper - go find a two week dev course that costs under a grand for comparison, and let me know. It would be the exception, rather than then rule.

Submitted by Anonymous (not verified) on Wed, 07/10/09 - 1:55 PM Permalink

Just do a unit at UNI for $960 for 12 weeks.

As I said in previous posts, short course income from uni's rely on the company business paying for the course material, not the individual and your not going to get that stream in this case.

Submitted by Anonymous (not verified) on Fri, 09/10/09 - 6:06 PM Permalink

Not really fair to compare a university unit, given the actual cost is way higher than $960 for 12 weeks. Don't forget that government subsidies are paying the vast majority of the costs there.

Submitted by Anonymous (not verified) on Fri, 09/10/09 - 7:25 PM Permalink

Possibly but the reality is for the market the course is trying to attract, doing a CSP based uni units will be more attractive (with HECS taken into account there too)

Submitted by Bittman on Wed, 07/10/09 - 10:03 PM Permalink

Compared to the courses my mate gets sent to for networking which cost a few thousand for 5 days, this is dirt cheap.

Of course, a full time uni semester may cost about the same, but sometimes people want someone to shove as much information into their brains as fast as possible. I learn better under these circumstances than over drawn out periods, and honestly I'd rather waste 12 days than 3 more years.

And it's not like they're talking about an hour every day for 12 days. You're probably paying a guy less than $10 an hour.

Submitted by RubenAlba on Wed, 04/11/09 - 1:09 PM Permalink

I will be in the course! Hope to remember C++ language.... Its a long time without programming!! Anybody interested on doing a developing team at the course???

Cheers.

Ruben

Submitted by Anonymous (not verified) on Thu, 05/11/09 - 4:03 AM Permalink

I've recently studied under Conor for 3D Character animation. He is an experienced games artist and indie game developer and is a pleasure to learn from.
3 hours a day for 12 days is essentially what you'd get if RMIT offered the same course as part of a degree, just condensed into 12 days instead of one day a week for 12 weeks.
I would certainly have applied for this course if it wasn't for the fact that I'm saving up to move out.