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More developers licensing BigWorld

Gamasutra reports that two new licensees of Australia's BigWorld Tech have been announced. London studio, Kwari, will be using BigWorld for its online first-person shooter which uses a unique subscription model of paying for ammunition, and Bitcasters will be creating an MMO based around their Storm Hawks animated series...

Kwari is creating a new arena of online gaming that is set to change the way we play games," said John De Margheriti, BigWorld CEO. "We are pleased to provide a technology platform that will allow their innovative game ideas to come to life, and we 're confident of the huge appeal that their online products are sure to bring to the market.

(Storm Hawks press release)

(Taipei, TAIWAN): - International Games System (IGS), veteran developer of arcade and PC game titles, have announced that they have selected the BigWorld Technology Suite as the game development platform for their upcoming MMO title.

IGS President, Paul Chiang commented, "Using BigWorld's engine, your R&D team can focus on the core goal of creating and developing great games, without worrying about the limits of an engine and complicated server technology. This makes your games more playable and products more competitive in the market."

"IGS has a long history of delivering compelling titles on all platforms that they have worked on." said Gavin Longhurst, Director of Business Development of BigWorld. "And with their move into the MMO space, we are extremely excited to be working with their team on delivering a unique title to their audience."